In this update7
Full notes
Full Gun Club VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Maps
- Gameplay
- UI and audio
- Fixes
- Performance
Gun Club VR changes
The SWAT DLC is now available for purchase here on the Steam Storefront including heaps of new content as well as new fixes and features for all Gun Club VR players
DLC Only Content:
New Map:
Subway
New Weapons:
M1014
Spas 12
M16A2
M16A4
Scar-H
USP 45
FiveSeven
MP7
Uzi Pro
MP5A2
New Gamemodes:
Rescue - Save the hostages at the end of the level in slow motion
Wave Defense - Hunker down and defeat increasingly difficult waves of targets
Survival - Survive for as long as possible while starting with only 1 magazine; find more ammo scattered throughout the range!
Wave Defense and Survival both use new behavior-driven cardboard targets that'll hunt you down throughout the level!
Non-DLC New Content
New Weapons:
AF2011
General Bugfixes & features
Free Locomotion now available in all levels!
Added Volume Setting in Audio options
Magazines updated to use correct rounds (some .45ACP Pistols were previously using .9mm magazines)
Fixed issue causing action ranges to not progress when locomoting into their waypoints
Fixed issue causing the grenade launcher to be removable when in range
Fixed some cases of Speedloader no longer working
Ammo feed should no longer get stuck perpetually animating
New map view buttons to skip across 5 events
Options pages now hold more options
DSR1 backup magazine well no longer accepts magazines other than the default for the DSR1
Fixed the hide state of the buffer tube underneath the M16 stocks when removed
Engine upgrade resulting in many performance optimisations
Many, many more fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
