What changed
0 fixes0 additions11 changes0 removals
- Maps
- Store
- UI and audio
- Gameplay
changedIt's been a while but recent feedback at our Discord channel kicked me into gear for another update. First but not least there was a big GameMaker update that gives performance boosts and fixes issues with high refresh monitors. Primary focus has been on existing features that have been revamped into something better; Zoom is now more customised (and useful) and the Fluctuating Market game setting will now increase or decrease shop prices based on previous round demand (i.e. Popular items become pricey while unpopular ones will see discounts) All new stuff includes the No Borders game setting which allows hopping from one side of the map to the other whenever you cross the map borders. There's also a new special item available from the bones which gives you unlimited ammo (guns only) for that round. For other changes and fixes, see below. Happy holidays and keep on digging! New
changedGame Setting: "No Borders" allows players to wrap from one side of the map to the other
changedCan exit Shop with Escape
changedSome gun reload sounds
changedZoom has been reworked to be more useful with a wider range of depth levels
changedShop GUI tweaks
Gun Bombers changes
changedIt's been a while but recent feedback at our Discord channel kicked me into gear for another update. First but not least there was a big GameMaker update that gives performance boosts and fixes issues with high refresh monitors. Primary focus has been on existing features that have been revamped into something better; Zoom is now more customised (and useful) and the Fluctuating Market game setting will now increase or decrease shop prices based on previous round demand (i.e. Popular items become pricey while unpopular ones will see discounts) All new stuff includes the No Borders game setting which allows hopping from one side of the map to the other whenever you cross the map borders. There's also a new special item available from the bones which gives you unlimited ammo (guns only) for that round. For other changes and fixes, see below. Happy holidays and keep on digging! New
changedGame Setting: "No Borders" allows players to wrap from one side of the map to the other
changedCan exit Shop with Escape
changedSome gun reload sounds
changedZoom has been reworked to be more useful with a wider range of depth levels
It's been a while but recent feedback at our Discord channel kicked me into gear for another update. First but not least there was a big GameMaker update that gives performance boosts and fixes issues with high refresh monitors. Primary focus has been on existing features that have been revamped into something better; Zoom is now more customised (and useful) and the Fluctuating Market game setting will now increase or decrease shop prices based on previous round demand (i.e. Popular items become pricey while unpopular ones will see discounts) All new stuff includes the No Borders game setting which allows hopping from one side of the map to the other whenever you cross the map borders. There's also a new special item available from the bones which gives you unlimited ammo (guns only) for that round. For other changes and fixes, see below. Happy holidays and keep on digging! New
Game Setting: "No Borders" allows players to wrap from one side of the map to the other
Item from Bones: "Infinite ammo" for the round
Can exit Shop with Escape
Minor Screen transition effect
Some gun reload sounds
Changes
Zoom has been reworked to be more useful with a wider range of depth levels
Game Setting: Fluctuation Market now adjusts prices according to player purchases
Shop GUI tweaks
Hidden lava will now spread over lava rivers
Guns that do not have a magazine require you to reload each bullet/shell (Revolver, Shotgun, Sawed-off, Sniper Rifle, Grenade Launcher)
Ice breaking under you is 25% more unlikely
Fixes
Speed issues with high refresh monitors (> 60hz)
Parts of the Small map borders were not displaying
Zoom level resets after closing the Shop, Chat or Exit Game screens
"Port Test Failed" message appeared too many times on screen
Maps pagination breaks when some filters are used on pages other than the first