Full notes
Full Gun Bombers update
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What changed
- Maps
- Gameplay
- UI and audio
- Fixes
Gun Bombers changes
A major reason for this update is moving Gun Bombers to GameMaker Studio 2 for future compliance. Everything should hopefully work the same with some added performance gains - My laptop showed a roughly 20% increase in fps but your mileage may vary. Of course just updating the game engine isn't that interesting so we did more; You can now create your own Endless maps that come with their own leaderboards! At the same time we also removed the 2 player gap that used to be in Endless Coop mode. For more thrills we've introduced a new Challenge mode where we will occasionally showcase an interesting Endless map from the community. The Map Editor in general has had more love with handy shortcut keys and other new tools. Other notable mention is the return of the original Peekaboo mode as some players were keen on getting that back. This is an alternative option and doesn't replace the current mode. New
Upgraded to a newer version of game engine
Create your own Endless maps and compete in global leaderboards
Challenge mode for community picked Endless maps
Endless: Play coop with any number of players
Endless: Base item descriptions at beginning of game
Game Setting: "Peekaboo Alt" visibility mode for the "original peekaboo" where explored areas remain visible
Setting: Toggle Minimap on/off for zoomed in state
Map Editor: FOW tool
custom visibility areas
- Map EditorHotkeys available for many actions
Map Editor: Specify target area for Steam Preview screenshot
Ability to Cancel Reload when holding 'R' (or your custom key) for half a second
Changes
Smoke expands quicker
Taser can disable any bomb (including turret)
Sawed-off reload time reduced by 1s
Player grunts are heard when hit by flash grenade
Portal is animated
- SettingRemoved Vertex Buffer option (deprecated in new engine)
Setting: Vsync default is 'off'
- TutorialRemoved Minimap
- TutorialRemoved Portals
Endless: Generator sound is lower/higher depending on distance
Fixes
Black Screen on startup bug (new Windows updates look to have resolved this)
Bomb timers are visible when under smoke
Enemy has issues with base doors
Flamethrower does not pass open doors
Steel and Wood blocks not obstructing enemies when part of custom map
Infinite Ammo setting places bulletproof vest and pickaxe to weapon inventory
Map Editor: Replacing snowman with sand fails
Source
Changelog.gg summarizes and formats this update. How we read updates.
