In this update5
Full notes
Full Guild of Rogues update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
Guild of Rogues changes
The wait is finally over: Guild of Rogues hits Early Access today!
We are so happy to announce that Guild of Rogues is launching today! This initial version already has content for dozens of hours of gameplay; here are some highlights:
140+ Minions
70+ Relics
6 Classes
5 Difficulty Levels
Roadmap
Guild of Rogues is planned to be in Early Access for 8 to 12 months.
While in EA, it will receive regular updates that will add new content, as well as fixing bugs and making balance changes! But, the big changes will come in 3 Major Updates, detailed below.
Of course, during the course of development, priorities and timelines may change.
🗺️ Major Update 1
New systems:
Map/area selection
Resources
New content:
2 Factions (70+ Minions and 35+ Relics)
7+ Classes
5 new difficulty Tiers
When?
Summer
⚔️ Major Update 2
New systems:
New game mode: Survival (Endless)
Boss overhaul
New content:
1 Factions (35+ Minions and 20+ Relics)
5+ Classes
When?
Fall
🚀 Major Update 3: full release!
New systems:
Customization
Increased level cap
Survival Mode Meta-Progression
And more!
New content:
2 Factions (70+ Minions and 35+ Relics)
15+ Classes
When?
Early 2025
Source
Changelog.gg summarizes and formats this update. How we read updates.
