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Steam News27 May 20206y ago

Update 1.1.5, end story and the official release date!

Hello everyone, It has been a long time since we last notified versions of an update As of version 1.1.2, we have updated it continuously with 1.1.3, 1.1.4 and latest as of today 1.1.5 without any notice.

Full notes

Full Guardians of the Ashes update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, It has been a long time since we last notified versions of an update As of version 1.1.2, we have updated it continuously with 1.1.3, 1.1.4 and latest as of today 1.1.5 without any notice. So today, version 1.1.5 will mark the end of the game's story. We would like to make a summary of the updates for the latest versions. Also we will announce the expected official launch date!

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Maps
changedHello everyone, It has been a long time since we last notified versions of an update As of version 1.1.2, we have updated it continuously with 1.1.3, 1.1.4 and latest as of today 1.1.5 without any notice. So today, version 1.1.5 will mark the end of the game's story. We would like to make a summary of the updates for the latest versions. Also we will announce the expected official launch date!
addedIn 1.1.3 and 1.1.4, we continued the story and led you to: - The Elder God Temple - Eternal Snow Land - Encounter with a main-story boss, a hidden boss and a new mini-boss
addedIn 1.1.5, we added a lot of new content while closing the main story line of the game, here are some highlights:
addedComplete the main storyline with 2 new maps and new enemies, puzzles and a lot of cool new bosses throughout the story - Add a total of 4 side quests in the beginning area, all have bosses! - A few hidden mini-bosses have been added throughout the game with Steam Achievement as reward. - Improved loading time when scene changing as well as the time of first starting game.
fixedQuest Log - a feature which summarizes the progress of both the main quest and the side quest and objective information while progressing - Add Auto save - now finishing event and praying at the statue will trigger auto-save in a separate slot, not overwrite your own saves. - Improve the behavior of the enemies to make them smarter and chase harder - The old maps also have updated their mini-map with hand-drawn images which are easier to see - Improved battle-mechanics of some old bosses like Gluttony to make it more interesting - The first boss in the game has also been completely changed - Traps have been fixed for dealing a fixed amount of damage, that will not kill you in once hit - Add many new achievements - Many minor bug fixes and improvement!
changedNext update and official release date? The main story of the game is completed and we think the side quests and mini-bosses are enough for GotA, so we will stop developing new content and focus on fixing bugs and improving some important features. Finally, we plan to release the game officially on May 28! After the official release, we will continue to maintain development of the game and fix any new bugs, as well as improve what is deemed necessary. Let's we all look forward to it!

Guardians of the Ashes changes

changedHello everyone, It has been a long time since we last notified versions of an update As of version 1.1.2, we have updated it continuously with 1.1.3, 1.1.4 and latest as of today 1.1.5 without any notice. So today, version 1.1.5 will mark the end of the game's story. We would like to make a summary of the updates for the latest versions. Also we will announce the expected official launch date!
addedIn 1.1.3 and 1.1.4, we continued the story and led you to: - The Elder God Temple - Eternal Snow Land - Encounter with a main-story boss, a hidden boss and a new mini-boss
addedIn 1.1.5, we added a lot of new content while closing the main story line of the game, here are some highlights:
addedComplete the main storyline with 2 new maps and new enemies, puzzles and a lot of cool new bosses throughout the story - Add a total of 4 side quests in the beginning area, all have bosses! - A few hidden mini-bosses have been added throughout the game with Steam Achievement as reward. - Improved loading time when scene changing as well as the time of first starting game.
fixedQuest Log - a feature which summarizes the progress of both the main quest and the side quest and objective information while progressing - Add Auto save - now finishing event and praying at the statue will trigger auto-save in a separate slot, not overwrite your own saves. - Improve the behavior of the enemies to make them smarter and chase harder - The old maps also have updated their mini-map with hand-drawn images which are easier to see - Improved battle-mechanics of some old bosses like Gluttony to make it more interesting - The first boss in the game has also been completely changed - Traps have been fixed for dealing a fixed amount of damage, that will not kill you in once hit - Add many new achievements - Many minor bug fixes and improvement!

In 1.1.3 and 1.1.4, we continued the story and led you to:

  • The Elder God Temple
  • Eternal Snow Land

Encounter with a main-story boss, a hidden boss and a new mini-boss

In 1.1.5, we added a lot of new content while closing the main story line of the game, here are some highlights:

  • Complete the main storyline with 2 new maps and new enemies, puzzles and a lot of cool new bosses throughout the story - Add a total of 4 side quests in the beginning area, all have bosses! - A few hidden mini-bosses have been added throughout the game with Steam Achievement as reward. - Improved loading time when scene changing as well as the time of first starting game.

  • Quest Log - a feature which summarizes the progress of both the main quest and the side quest and objective information while progressing - Add Auto save - now finishing event and praying at the statue will trigger auto-save in a separate slot, not overwrite your own saves. - Improve the behavior of the enemies to make them smarter and chase harder - The old maps also have updated their mini-map with hand-drawn images which are easier to see - Improved battle-mechanics of some old bosses like Gluttony to make it more interesting - The first boss in the game has also been completely changed - Traps have been fixed for dealing a fixed amount of damage, that will not kill you in once hit - Add many new achievements - Many minor bug fixes and improvement!

Next update and official release date? The main story of the game is completed and we think the side quests and mini-bosses are enough for GotA, so we will stop developing new content and focus on fixing bugs and improving some important features. Finally, we plan to release the game officially on May 28! After the official release, we will continue to maintain development of the game and fix any new bugs, as well as improve what is deemed necessary. Let's we all look forward to it!

Source

Steam News / 27 May 2020

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