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Steam News1 May 20215y ago

v 3.44 - Major UI updates and game balancing

I've gone to great lengths to completely update the UI of the game, and further the balancing of units as well. Below is a summary of all the changes made since the previous version.

In this update12

Full notes

Full Guardians of Hyelore update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition7 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
changedI've gone to great lengths to completely update the UI of the game, and further the balancing of units as well. Below is a summary of all the changes made since the previous version.
changedUI:Reworked entire game's UI and visual appeal. - Updating loading bar graphic. - Updated wave and enemy notification graphics. - Updated enemy threat indicator graphics. - Updated mouse cursor graphic.
changedAudio:Normalized more menu component sounds. - Updated sfx for enemy reinforcement notice. - Updated sfx for menu hover items.
changedGameplay:Tweaked gold rate. - Fixed volume of 'Toughen Up' and 'Divine Blessing' Favors. - Fixed Stage 4 boss ability 'Winds of Change' to deal 6-10 damage per petal instead of 11-15. - Fixed Stage 4 boss overlapping with units. - Increased enemy wave reinforcement health, damage and armor by 25%. - Updated Victory and Defeat UI screens with better transition and visual appeal. - Ranged enemies will likely switch targets now to the closest unit hitting them. - Increased the amount of gems gained after revisiting a previously beaten stage with diminishing returns.
fixedGuardians:Cost of Guardian abilities double with each rank increase. - Fixed Castien's 'Frenzy' ability. - Reduced Durheim cost to 4500 gold.
changedUnits:Conjurer ability 'Wailing Winds' has been increased from 3 winds to 4.
- Reduced 'Meaty Bowmen' archer health gain20%/32%10%/17%- Reduced 'Meaty Bowmen' archer health gain decreased, nerf- Reduced 'Precision' archer damage gain20%/40%10%/17%- Reduced 'Precision' archer damage gain decreased, nerf- Reduced 'Blessings Abound' support heals20%/35%15%/25%- Reduced 'Blessings Abound' support heals decreased, nerf- Reduced 'Tanky Goodness' warrior health gain15%/25%10%/20%- Reduced 'Tanky Goodness' warrior health gain decreased, nerf

Guardians of Hyelore changes

changedI've gone to great lengths to completely update the UI of the game, and further the balancing of units as well. Below is a summary of all the changes made since the previous version.
changedReworked entire game's UI and visual appeal. - Updating loading bar graphic. - Updated wave and enemy notification graphics. - Updated enemy threat indicator graphics. - Updated mouse cursor graphic.
changedNormalized more menu component sounds. - Updated sfx for enemy reinforcement notice. - Updated sfx for menu hover items.
changedTweaked gold rate. - Fixed volume of 'Toughen Up' and 'Divine Blessing' Favors. - Fixed Stage 4 boss ability 'Winds of Change' to deal 6-10 damage per petal instead of 11-15. - Fixed Stage 4 boss overlapping with units. - Increased enemy wave reinforcement health, damage and armor by 25%. - Updated Victory and Defeat UI screens with better transition and visual appeal. - Ranged enemies will likely switch targets now to the closest unit hitting them. - Increased the amount of gems gained after revisiting a previously beaten stage with diminishing returns.
fixedCost of Guardian abilities double with each rank increase. - Fixed Castien's 'Frenzy' ability. - Reduced Durheim cost to 4500 gold.

I've gone to great lengths to completely update the UI of the game, and further the balancing of units as well. Below is a summary of all the changes made since the previous version.

UI:

  • Reworked entire game's UI and visual appeal. - Updating loading bar graphic. - Updated wave and enemy notification graphics. - Updated enemy threat indicator graphics. - Updated mouse cursor graphic.

Audio:

  • Normalized more menu component sounds. - Updated sfx for enemy reinforcement notice. - Updated sfx for menu hover items.

Gameplay:

  • Tweaked gold rate. - Fixed volume of 'Toughen Up' and 'Divine Blessing' Favors. - Fixed Stage 4 boss ability 'Winds of Change' to deal 6-10 damage per petal instead of 11-15. - Fixed Stage 4 boss overlapping with units. - Increased enemy wave reinforcement health, damage and armor by 25%. - Updated Victory and Defeat UI screens with better transition and visual appeal. - Ranged enemies will likely switch targets now to the closest unit hitting them. - Increased the amount of gems gained after revisiting a previously beaten stage with diminishing returns.

Guardians:

  • Cost of Guardian abilities double with each rank increase. - Fixed Castien's 'Frenzy' ability. - Reduced Durheim cost to 4500 gold.

Units:

  • Conjurer ability 'Wailing Winds' has been increased from 3 winds to 4.

Unit Menu:

  • Fixed Influence meter gauge. - Updated unit upgrade token costs. - When upgrading units, the amount they are boosted is shown in teal under 'BOOST' column on the right. - When upgrading units, upgrade prompt. - Added upgrade transition bar animation.

Shop items:

  • Removed cyclone ability to pushback and added damage instead. - Added level restrictions to shop items.

Start Screen:

  • Fixed visual effects from overlaying on top of changelog / settings. - Fixed loading bar from not filling to full.

Talents:

  • Fixed wording of some talents related to support units. - Reduced 'Let's Get Started' begin battle random rank I units automatically from 2/4 to 1/2. - Reduced 'Meaty Bowmen' archer health gain from 20%/32% to 10%/17%. - Reduced 'Precision' archer damage gain from 20%/40% to 10%/17%. - Reduced 'Blessings Abound' support heals from 20%/35% to 15%/25%. - Reduced 'Tanky Goodness' warrior health gain from 15%/25% to 10%/20%. - Increased 'Enchanted Armor' armor gain from 1/3 to 2/4. - Changed 'Weaken The Giants' from armor reduced by 4/7 to 10%/20%. - Changed 'Overwhelming Fright' from armor reduced by 2/4 to 10%/20%. - Increased 'Protective Will' armor gain from 1/3 to 2/4. - Increased 'Panic Attack' attack speed from 7%/15% to 15%/30%. - Increased 'Clarity Of Invocation' cast chance from 5%/10% to 10%/20%. - Increased 'Wound Transfer' heal gain from 5%/15% to 25%/40%.

Guardian Menu:

  • Reduced some sound effect volume.

Home Screen:

  • Reduced drum roll sound heard during stage load. - Reduced sound effect heard when selecting a reward Talent.

Bug fixes:

  • Fixed Stage tutorials. - Fixed Guardian cooldown image color. - Changed Gold upgrade icon color. - Changelog in-game will only display most recent changes. - Fixed issue with unit upgrades being displayed after wiping game (new game). - Increased Nomia's 'Ceremony of Light' ability cooldown from 16 to 20 seconds. - Fixed issue with shop items showing level requirement when player level is higher or equal to item level. - Fixed issue with unit upgrades pop-up menu blocking units. - Moved unit upgrades pop-up menu to bottom right of screen. - Increased reinforcements wave count for all stages.

Source

Steam News / 1 May 2021

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