Full notes
Full GRUNND update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
GRUNND changes
Worked on:
some visual glitches here and there; - edited triggers in the Farm Interior to maybe ensure better trigger of Narrator's lines, but that was caused by different reasons in the end, so I am mentioning this here for no reason really; - added TicketMaster and OldHag to overall NPC Master Sound group - they were gone rogue upon setup; - corrected the behavior of new SaveGame slots - now they are changing colours if already used within Main and Pause Menus.
Source
Changelog.gg summarizes and formats this update. How we read updates.
