Full notes
Full GRUNND update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
GRUNND changes
This build got updates in following areas:
Ending plays! Even more fixes for that bas**** to show up. Now it does; - Some unneeded ParticleSystems do not show up anymore; - some triggers modified to shoot only once; - various corrections within levels regarding placement of some objects [a bit lower, a bit higher, etc.]; - addressed correct turn of Hero [whether he is facing left or right upon load]; - couple lines triggered incorrectly - fixed; - map updates with missing pieces; - some Quest progression changed to provide more timely information.
On the way:
- Audio Controls;
- Slight PauseMenu change to better up the UI.
Source
Changelog.gg summarizes and formats this update. How we read updates.
