Full notes
Full GrowRilla VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Friends!
What changed
- Performance
- Compatibility
GrowRilla VR changes
We were hoping to publish Update 2 tonight. The build is _almost_ ready, so close we can taste it. It's crash-free with no breaking issues. But after a lot of QA, there are still a couple annoying (and obvious) bugs and it just doesn't feel right to not fix them before it goes to a wider public. This will happen on Monday once we're all back in the office.
Still, it's Friday evening and it's a shame not to share all the cool new things we've added. So we just rolled out our Beta branch (access details you can find here). It's easy to switch back and forth so check it out if you want to get an early peek at all the new content.
We've got a big post coming up with the proper update itself so I won't ruin it here, but if you want to get a feeling of what we've been working for Update 2, you should check out our twitter feed , we've been sharing a lot of screenshots there. Or our Discord where you can directly chat with us.
Have a Great Weekend
Please remember, if you enjoy games like GrowRilla (or Late For Work), and you want to help us keep making games like these, please leave a review. It helps so much surface the game to other players who might enjoy it and allows us to fund further development.
Thank you and take care.
Source
Changelog.gg summarizes and formats this update. How we read updates.
