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Steam News29 April 201412y ago

Ground Pounders Early Access Update 9: AKA Why Is The Producer Always Late With The Changelog?

Because I was on the Moon... with Steve. All kidding aside, I was out of the office traveling, so I apologize this didn't go up sooner.

Full notes

Full Ground Pounders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions4 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Compatibility
changedBecause I was on the Moon... with Steve. All kidding aside, I was out of the office traveling, so I apologize this didn't go up sooner. We're rocketing towards the end, but now more than ever, anything you want to talk about, about the gameplay, now is the time - before it's too late! Critical:
fixedFixed errors in combat results table
fixedFixed engineers not able to fix air bases
fixedFixed units not able to attack air bases
changedUnified all engineering damage functionality
fixedFixed engineering unit dice going out of sync when applying a construct action

Ground Pounders changes

  • Officemap
changedBecause I was on the Moon... with Steve. All kidding aside, I was out of the office traveling, so I apologize this didn't go up sooner. We're rocketing towards the end, but now more than ever, anything you want to talk about, about the gameplay, now is the time - before it's too late! Critical:
fixedFixed errors in combat results table
fixedFixed engineers not able to fix air bases
fixedFixed units not able to attack air bases
changedUnified all engineering damage functionality

Because I was on the Moon... with Steve. All kidding aside, I was out of the office traveling, so I apologize this didn't go up sooner. We're rocketing towards the end, but now more than ever, anything you want to talk about, about the gameplay, now is the time - before it's too late! Critical:

  • Fixed errors in combat results table

  • Implemented Engineering tutorial

  • Fixed engineers not able to fix air bases

  • Fixed units not able to attack air bases

  • Unified all engineering damage functionality

  • Fixed engineering unit dice going out of sync when applying a construct action

  • Fixed fortified zones not losing a level of fortification if unit in it is attacked by an engineer

  • Give a notification popup to allow players to automatically distribute or discard their remaining dice during their equip phase

  • Fixed AI not getting defensive support

Other:

  • Fixed close button not working in Resupply phase

  • Fixed splash screen "roar" audio volume not in sync with the game

  • Split options screen into 3 sub screens (Game, Audio, and Video options)

  • Show aspect levels on the back of the unit cards

Beta 0.1.3132

Source

Steam News / 29 April 2014

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