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Steam News18 April 201412y ago

Ground Pounders Early Access Update 8: Dice and Phases Streamlined!

After last week, when we didn't update in order to focus on a big patch this week, here we are! Big changes to the dice system and stream-lining of the Phases - please give it a try.

Full notes

Full Ground Pounders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes5 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Compatibility
addedDice that are assigned can be used to give support
addedPhase merge (new "Resupply Phase" merges "Draw Phase", "Supply Phase", and "Recruit Phase")
fixedFixed card tutorial CTD
fixedFixed combat CTD
fixedFixed MP not working
fixedFixed opponent defensive support getting lost if player loads a save game

Ground Pounders changes

addedDice that are assigned can be used to give support
addedPhase merge (new "Resupply Phase" merges "Draw Phase", "Supply Phase", and "Recruit Phase")
fixedFixed card tutorial CTD
fixedFixed combat CTD
fixedFixed MP not working

After last week, when we didn't update in order to focus on a big patch this week, here we are! Big changes to the dice system and stream-lining of the Phases - please give it a try. Keep the feedback coming, as we approach the end of Early Access! Critical:

  • Number of dice available to assign is given by individual command units (see back of card for values)

  • Dice that are assigned can be used to give support

  • Any dice slots that remain are filled with random dice rolls that will be determined during combat

  • A unit may attack as long as they have an unused dice slot (random or assigned) available

  • Phase merge (new "Resupply Phase" merges "Draw Phase", "Supply Phase", and "Recruit Phase")

  • Allow players to discard cards at any time during their turn

  • Fixed card tutorial CTD

  • Fixed combat CTD

  • Fixed MP not working

  • Fixed opponent defensive support getting lost if player loads a save game

Changes and Additions:

  • Added The Ridge skirmish

  • Added Flight School tutorial

  • Added new anti aircraft results table for reactionary AA fire

  • Fixed being able to add more than 1 reinforcement to a unit

  • Update AI

  • Fixed air units unable to change or cancel re-base targets

  • Fixed various tutorial typos

  • Fixed blinking "next" button

  • Fixed owned structures not visible at start of game

Beta 0.1.3099

Source

Steam News / 18 April 2014

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