Full notes
Full Ground Pounders update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Workshop
- Gameplay
- UI and audio
- Compatibility
Ground Pounders changes
Our third update for Ground Pounders and this one had a big focus on stability (as you'll see from all the CTDs we tracked down and killed). Also, a BIG swatch of new cards have been added! Give them a go and as always, please keep the feedback coming! Critical Fixes:
Fixed post combat CTD when support unit is destroyed
Fixed air combat CTD
Fixed card lua CTD
Fixed movement CTD
Fixed CTD discarding cards in orbital phase.
Fixed end turn CTD
Fixed CTD entering some scenarios in campaign
Fixed game freeze in supply phase
Implement AA reactionary combat that fights air units
Allow players to re read dialogs in the tutorial
Added images to tutorial
Fixed difficulty clicking hexes
Other:
Added 7 new cards (Thumper Barrage, Unstable Ground, Cave In, Royal Support, Cluster Munitions, Hunter Missiles, Suicide Run)
Speed up air unit combat animations
Added new audio and speech files
Beta 0.1.2649
Source
Changelog.gg summarizes and formats this update. How we read updates.
