Full notes
Full GRITS Racing update
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There are no major developments to report this month. I spent most of June looking for a publisher for GRITS Racing to help push development along faster. Most indie publishers don't bother responding... and, well, that is not surprising these days. Of the ones that did, I got one nibble, but nothing else to report on that front. It is hard to promote a game that is both an old genre and not visually interesting yet. The next track, a British-style figure-8 track, got a small start in that I completed the engineering drawing for it (photo attached). Curiously, this track did not need to be minified. I also made a rough sketch of mini-Suzuka (seen in the background), another figure-8 track (due to flattening the bridge). Plans have also been written down for how to minify Monaco. Monaco is looking like it will be the craziest of the 12 mini-realism tracks (with a suicide lane planned)... but not as crazy as what the fantasy tracks might bring. Anyhow, due to taking time to chase publishers, I still need to finish up a small contract and then look for what most people call a real job (like, maybe, being a greeter at Walmart) before I can return to working on GRITS Racing. Thanks again for taking time to follow development on our game. Matt Jernigan
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