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Steam News28 January 20265mo ago

NEW UPDATE: v2026.1.2

NEW FEATURES ✅ Hit/Damage Block Chance system ✅ Starter Pack QUALITY OF LIFE (QOL) ✅ Improve item descriptions in NPC shops (missing information) ✅ Add XP/hour stat to the XP bar ✅ Make food stacks unlimited, just like

Full notes

Full Grind Hero: MMORPG update

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What changed

0 fixes8 additions12 changes0 removals
  • Gameplay
  • Balance
  • Store
addedNEW FEATURES
changed✅ Hit/Damage Block Chance system
changed✅ Improve item descriptions in NPC shops (missing information)
added✅ Add XP/hour stat to the XP bar
changed✅ Reduce the cooldown of all potions from 5s to 1s
added✅ Some items now require a minimum level to use (especially shields that now have % block chance)
✅ Reduce the cooldown of all potions5s1s✅ Reduce the cooldown of all potions decreased, buff✅ Increase the damage-over-time of Flame of Judgment15%35%✅ Increase the damage-over-time of Flame of Judgment increased, buff✅ Reduce Fire Pillar cooldown30s15s✅ Reduce Fire Pillar cooldown decreased, buff✅ Reduce Falling Stars cooldown20s8s✅ Reduce Falling Stars cooldown decreased, buff

Grind Hero: MMORPG changes

addedNEW FEATURES
changed✅ Hit/Damage Block Chance system
changed✅ Improve item descriptions in NPC shops (missing information)
added✅ Add XP/hour stat to the XP bar
changed✅ Reduce the cooldown of all potions from 5s to 1s

NEW FEATURES

  • ✅ Hit/Damage Block Chance system

  • ✅ Starter Pack

QUALITY OF LIFE (QOL)

  • ✅ Improve item descriptions in NPC shops (missing information)

  • ✅ Add XP/hour stat to the XP bar

  • ✅ Make food stacks unlimited, just like arrows and potions

GLOBAL CHANGES

  • ✅ Adjust monsters so progression feels more linear and gradual

  • ✅ Reduce the cooldown of all potions from 5s to 1s

  • ✅ Some items now require a minimum level to use (especially shields that now have % block chance)

CLASS CHANGES (WARRIOR)

  • ✅ Add shield defense to sword defense (with a reduction to sword defense to keep balance)

  • ✅ Rework the defense formula so the Warrior can block/mitigate hits better, benefiting more from shield and weapon defense

  • ✅ Add block chance system to shields (similar to dodge, but does not consume stamina)

CLASS CHANGES (HEALER)

  • ✅ ULTRA powerful heals

  • ✅ Max HP buff skill: effect equivalent to using small health potions every second for 60 seconds

  • ✅ Max Mana buff skill: effect equivalent to using small mana potions every second for 60 seconds

  • ✅ Mana shield now consumes 1x incoming damage (was 1.5x)

  • ✅ Increase the damage-over-time of Flame of Judgment from 15% to 35%, and extend duration from 5s to 7s

  • ✅ Add spellbook defense to staff defense (with a reduction to staff defense to keep balance)

CLASS CHANGES (MAGE)

  • ✅ Mana shield now consumes 1x incoming damage (was 1.5x)

  • ✅ Add spellbook defense to staff defense (with a reduction to staff defense to keep balance)

  • ✅ Increase Mage damage by ~12% directly in the damage formula

  • ✅ Reduce Fire Pillar cooldown from 30s to 15s

  • ✅ Reduce Falling Stars cooldown from 20s to 8s

BUG FIXES

  • ✅ Extra defense from shields and spellbooks scaling with item level was not being added to total stats

  • ✅ Majestic Staff had no minimum level requirement (correct is level 70)

Source

Steam News / 28 January 2026

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