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Steam News2 April 20263mo ago

[Launch] Sorry for talking about "Work" on Steam.

I am truly moved to finally bring my first game to Steam. To be honest, this game was born purely because I just wasn't getting enough work done. Two years ago, I quit my job to develop my own software.

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changedI am truly moved to finally bring my first game to Steam.

Grind & Grind Company changes

changedI am truly moved to finally bring my first game to Steam.

I am truly moved to finally bring my first game to Steam.

To be honest, this game was born purely because I just wasn't getting enough work done. Two years ago, I quit my job to develop my own software. However, working alone—by myself, without any external deadlines—was incredibly difficult.

Since my profession requires being on a computer all day, the temptation to procrastinate was just too strong. I was deeply disappointed in myself.

That’s when I decided I needed to "Grind" myself.

Only after building this system for myself did I finally succeed in working 8 hours a day, just like any other professional. Even now, I can confidently say that I am probably the one using this game the most in the entire world.

Of course, it hasn't quite figured out how to solve the accumulated fatigue that comes with it. ːsteamfacepalmː

I wanted to share my solution with solo entrepreneurs, freelancers, and students who share similar struggles.

I hope this helps.

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Steam News / 2 April 2026

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