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Full Grind & Grind Company update
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What changed
- Gameplay
Grind & Grind Company changes
I am truly moved to finally bring my first game to Steam.
To be honest, this game was born purely because I just wasn't getting enough work done. Two years ago, I quit my job to develop my own software. However, working alone—by myself, without any external deadlines—was incredibly difficult.
Since my profession requires being on a computer all day, the temptation to procrastinate was just too strong. I was deeply disappointed in myself.
That’s when I decided I needed to "Grind" myself.
Only after building this system for myself did I finally succeed in working 8 hours a day, just like any other professional. Even now, I can confidently say that I am probably the one using this game the most in the entire world.
Of course, it hasn't quite figured out how to solve the accumulated fatigue that comes with it. ːsteamfacepalmː
I wanted to share my solution with solo entrepreneurs, freelancers, and students who share similar struggles.
I hope this helps.
Source
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