WISHLIST COUNT as of 30/10/2018 : 36,992 The original design document written in 1994 had several different cutscenes listed as part of the Grand Refuge of the Ancients in the game.
Full notes
Full Grimoire : Heralds of the Winged Exemplar (V2) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
Maps
changedWISHLIST COUNT as of 30/10/2018 : 36,992The original design document written in 1994 had several different cutscenes listed as part of the Grand Refuge of the Ancients in the game. These were supposed to be strange mystical visions you had in the scrying mirrors scattered throughout the Grand Refuge in addition to the encounter with Ganesh, the guardian of the Paragon Minor. As yet another deadline for release loomed, I could not source the artwork for the nine visions so I ended up vastly reducing the scope of this area and cut out the visions entirely. I did this in many other places where my plans had eventually outstripped my budget for artwork and supporting media. They are now present in V2 and very relevant to the spirit of these maps. Kind of changes the entire experience when this level is explored and restores the place to it's intended original purpose of providing the player a spiritual triptych as they make their way through it.
Grimoire : Heralds of the Winged Exemplar (V2) changes
changedThe original design document written in 1994 had several different cutscenes listed as part of the Grand Refuge of the Ancients in the game. These were supposed to be strange mystical visions you had in the scrying mirrors scattered throughout the Grand Refuge in addition to the encounter with Ganesh, the guardian of the Paragon Minor. As yet another deadline for release loomed, I could not source the artwork for the nine visions so I ended up vastly reducing the scope of this area and cut out the visions entirely. I did this in many other places where my plans had eventually outstripped my budget for artwork and supporting media. They are now present in V2 and very relevant to the spirit of these maps. Kind of changes the entire experience when this level is explored and restores the place to it's intended original purpose of providing the player a spiritual triptych as they make their way through it.
WISHLIST COUNT as of 30/10/2018 : 36,992
The original design document written in 1994 had several different cutscenes listed as part of the Grand Refuge of the Ancients in the game. These were supposed to be strange mystical visions you had in the scrying mirrors scattered throughout the Grand Refuge in addition to the encounter with Ganesh, the guardian of the Paragon Minor. As yet another deadline for release loomed, I could not source the artwork for the nine visions so I ended up vastly reducing the scope of this area and cut out the visions entirely. I did this in many other places where my plans had eventually outstripped my budget for artwork and supporting media. They are now present in V2 and very relevant to the spirit of these maps. Kind of changes the entire experience when this level is explored and restores the place to it's intended original purpose of providing the player a spiritual triptych as they make their way through it.