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Steam News28 March 20251y ago

Performance Update

Performance: There is a significant increase in the frame rate stability across the whole game but specifically on the first scene.

Full notes

Full Grimm's Folly update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
changedPerformance: There is a significant increase in the frame rate stability across the whole game but specifically on the first scene. (More updates on this issue are forth coming)
addedEase of play: Run speed has been increased 10% Walk speed has increased 75% Main shaft elevator speed has increased 50% Stair posts in the east silo have changed color for photo sensitive players Alternate key bindings have been added. * A block has been added to the swing gate to prevent players from getting stuck on the other side
changedBug fix's A rare bug that caused the bird to be stuck on the ground with wings spread Camera twist when tapping forward while flying Failing to play screwdriver animation of levels 3 and 5 Volume on boarded door not adjusting to Sound Effect Volume Various volume linking to incorrect volume adjusters. ** A rare bug that caused players not to be able to disengage from the crane UI issue when the crane had deployed A box under the out building stairs when jumped on a player would get stuck
fixedAll bug fix's above have been addressed and resolved.
fixed* Most volume related issues have been corrected, however the investigation into any further bad links is ongoing

Performance: There is a significant increase in the frame rate stability across the whole game but specifically on the first scene. (More updates on this issue are forth coming)

Ease of play: Run speed has been increased 10% Walk speed has increased 75% Main shaft elevator speed has increased 50% Stair posts in the east silo have changed color for photo sensitive players Alternate key bindings have been added. * A block has been added to the swing gate to prevent players from getting stuck on the other side

Bug fix's A rare bug that caused the bird to be stuck on the ground with wings spread Camera twist when tapping forward while flying Failing to play screwdriver animation of levels 3 and 5 Volume on boarded door not adjusting to Sound Effect Volume Various volume linking to incorrect volume adjusters. ** A rare bug that caused players not to be able to disengage from the crane UI issue when the crane had deployed A box under the out building stairs when jumped on a player would get stuck

All bug fix's above have been addressed and resolved.

  • Most key bindings relevant to game play can be viewed in the menu -> settings -> controls or when engaged with a specific game element. (A full list of all key binding for all game elements is forth coming)

** Most volume related issues have been corrected, however the investigation into any further bad links is ongoing

Source

Steam News / 28 March 2025

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