Full notes
Full Grimm's Folly update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Video settings added to in game menu & title screen:
1.Full screen / windowed 2. Graphics quality A. High Fidelity B. Balanced C. Performant 3. Screen Resolutions
Audio & Options added to title screen menu (Note: all audio & option settings will revert to there default after the patch, these will need to be set by the user)
Adjustment for ease of play:
- Water tank fill time reduced by 75%
- Time till receiving the "Bad Ending" was reduced to 24 hours from 40 hours
- Overall scene loading times reduced by 15% - 20%
- Replaced the use of the "Enter" key with the "Space" key when interacting with object or clearing a tutorial.
Bug Fixes:
- Corrected Achievement "Un boarded" now unlocks when the last boarded door is opened. (Note: if you have already completed this you will receive the achievement when loading into a scene containing a boarded door)
- Corrected Achievement "Lowest point" will now trigger properly. (Note: if you have already completed this you will receive the achievement when loading into the lowest scene)
- Correct Achievement "Notable" will properly trigger when collecting all notes. (Note: if you have already completed this you will receive the achievement when loading into any scene containing a note)
Copyright Issues: This issue was due to a third party claiming the rights to a song that they do not own. The artist with ownership has been informed and action is being taken. While the legal parts are sorted out the song has been temporarily replaced. The original song will be returned as soon as the licensing has been cleared by the provider.
Source
Changelog.gg summarizes and formats this update. How we read updates.
