Full notes
Full Grimm: Dark Legacy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Fixes
- Events
- Maps
Offline Single player is now available in Grimm: Dark Legacy! It’s now possible to jump in and enjoy playing Grimm: Dark Legacy without relying on servers or an internet connection, and without any chance of disturbance from network lag, regardless of where you’re located in the world. So, whether you just prefer playing solo without disturbance from other players, or just want the assurance that you’ll always be able to play anywhere, anytime, there hasn’t been a better time to start your hunt. Thanks for your feedback so far, we’re glad to be able to provide this update in response to it! Keep the feedback coming, we’re listening: Tell us what you think in the forums.
Update Notes
Gameplay Updates
Offline Mode – You can now play offline.
Offline Mode is achieved by your local PC hosting a local server environment.
Offline Mode is separate from Online mode and characters cannot be transferred between Online and Offline mode.
Added the Kebab Morsel Recipe
Added Fenrir to the Bestiary
Balances
Fixed Kebab Morsel Recipe name (was "Cornbread")
Changed the rewards of mission 4.05 for Morsel Kebab recipe and ingredient
Bug Fixes
Rectified infinite loading on dynamic maps
Rectified waves of wolves not appear when the countdown timer finishes in the Farmer in Trouble mission
Fixed Hunting missions that could spawn less creatures than the objectives
Creatures don’t aggro other creatures anymore (from Damonfeuer’s attack)
Fixed Mission Objective description of Mission 8.03
Source
Changelog.gg summarizes and formats this update. How we read updates.
