Full notes
Full GRIMLOOP update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
GRIMLOOP is live!
This one started as a "what if your mistakes followed you" idea and turned into the strangest thing I've built — a horror bullet heaven where you don't recruit an army. You become it.
Every 30 seconds, a spectral copy of your past self spawns and replays your exact movements and attacks. Forever. Kite well and your ghosts kite well. Stand and fire and you've built a turret. By minute 20 you're commanding 40 echoes filling the screen with hundreds of projectiles — while the nightmares of The Hollow scale right alongside you.
What's inside:
The Echo System — your movement patterns are your build
A Darkwood-style vision cone — hear things in the dark before you see them
90+ weapons, each with a final evolved form
7 nightmare bosses, each one built to break your echo army
The Grimoire — permanent meta-progression between runs
30 achievements, full controller support, Steam Cloud
Launch week it's 10% off — $4.49 until June 11.
And if you play it: thank you. GRIMLOOP came out of Slipgun Studios, a very small operation, and every wishlist, review, and clip lands harder than you'd think. Tell me which build broke the game for you, or how far you make it — I read all of it!
Escape the recursion. Or be consumed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
