Full notes
Full GRIME II update
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What changed
- Gameplay
- Maps
GRIME II changes
Another hotfix that caused some players to have progression issues with Yr'Gog's 3 components quest.
The 4th Major Patch is going to delay to next week, since the map updates has been been pretty complex to implement. But one of the things we already got working is a progression tracker for each area of the map, showing a completion percentage that counts everything that can be discovered in the area: Items, Hunt Pigments, Bosses etc...
So even if there are some areas that still show some fog, once you've hit 100% you can rest assured you've found everything there was to find in that area.
We still need to have it tested before it goes live, and that's not the only map feature we're planning on adding, so this is going to end up being a pretty significant patch.
又一个热修复,解决了一些玩家在 Yr'Gog 的三组件任务中遇到的进度问题。
第四个大型补丁将推迟到下周发布,因为地图更新的实现相当复杂。不过,我们已经完成的一项功能是:为地图的每个区域加入进度追踪器,显示完成百分比,统计该区域内所有可发现的内容,包括物品、狩猎颜料、Boss 等。
因此,即使某些区域仍然显示有迷雾,只要进度达到 100%,你就可以确认已经找到了该区域中的所有内容。
在正式上线前,我们仍需要对其进行测试,而且这也不是我们计划添加的唯一地图功能,因此这将会是一个相当重要的更新补丁。
Source
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