Full notes
Full GRIME update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey! Yarden GRIME director here, and this is PROBABLY our final final GRIME patch. Fixing a few more things reported since the previous one:
What changed
- UI and audio
- Store
Fixed a bug related to pullable platforms. - Fixed a bug related to the platforming challenge in Unformed desert. - Fixed an issue with Spike Traps sometimes damaging the player when not supposed to. - Starting a new NG+ cycle will no longer break the game on placing a new map marker. - The player will no longer stay invincible after defeating the Dreamborn Terror. -Added missing localization of NPC dialogue in
Abandoned Opus
.
Just like before, we will keep an eye out for major issues reported to us. As long as nothing significant pops up, this might be it from us for a while.
Join our discord if you want to chat with us and the rest of the community. There's also a dedicated bug report forum there! https://discord.gg/grime
Thank you all for being here with us. Next time you'll hear news from us will likely be over on GRIME II's Steam page, so make sure you Wishlist - https://store.steampowered.com/app/2529790/GRIME_II/
Until then. :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
