Full notes
Full Grim Quest - Old School RPG update
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What changed
- Gameplay
Grim Quest - Old School RPG changes
1.5 update features a series of combat animation refinements designed to make every encounter more tactile and responsive:
Attack Nudge: Enemies now lunge forward to clearly signal their attacks.
- Shake on HitA new reactive animation adds physical weight to every successful strike.
- Hit SplashesNew visual effects for both player and enemy hits in the attack zone.
Enhanced Casting: Magic and enemy abilities now feature subtle visual effects instead of simple background color shifts.
Obscured Filter: Insanity-obscured enemies (???) are now actually hidden behind a blur filter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
