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Steam News13 January 201610y ago

Build 30: Balancing Pass and Bug Fixing is now Live!

Starting off 2016 with a bang, another big update has arrived with Build 30. Following the game's Content Complete update in December, we can finally start looking at the finer details and focus on improving what's ther

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What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedStarting off 2016 with a bang, another big update has arrived with Build 30. Following the game's Content Complete update in December, we can finally start looking at the finer details and focus on improving what's there rather than what we still have to add. The result of that is Build 30, the balance and bug fixing pass. This update is heavy on Mastery changes, but there is plenty to find in the Itemization and Devotion department, as well as a few bug fixes. For the full list of changes, visit the forum .

Grim Dawn changes

addedStarting off 2016 with a bang, another big update has arrived with Build 30. Following the game's Content Complete update in December, we can finally start looking at the finer details and focus on improving what's there rather than what we still have to add. The result of that is Build 30, the balance and bug fixing pass. This update is heavy on Mastery changes, but there is plenty to find in the Itemization and Devotion department, as well as a few bug fixes. For the full list of changes, visit the forum .

Starting off 2016 with a bang, another big update has arrived with Build 30. Following the game's Content Complete update in December, we can finally start looking at the finer details and focus on improving what's there rather than what we still have to add. The result of that is Build 30, the balance and bug fixing pass. This update is heavy on Mastery changes, but there is plenty to find in the Itemization and Devotion department, as well as a few bug fixes. For the full list of changes, visit the forum .

Source

Steam News / 13 January 2016

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