In this update3
Full notes
Full Grifford Academy update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello all, based on your feedback during the closed beta, we've added the ability to access your Stats screen while adjusting your build.
What changed
- Compatibility
- Gameplay
- Fixes
- Maps
Grifford Academy changes
This means you can now clearly see how your changes impact your build in real time.
In Grifford Academy, you can freely assign and unassign points, making it easier than ever to experiment with different builds and playstyles.
Changelog -> 0.1.0
Major
New Character 'Stats' panel added to the Character Development Screen.
Minor
Fixing some double spacing in story script.
Improved camera positioning in Chapter 4 and Chapter 5.
Added DarkCloaks running in to stop them spawning out of thin air. For C4Ardalla.
Add a Distractor animation to loading bar.
CreditPanel prefab updated to remove duplicate Attribution section.
Updated the effect description for Evade as it didn't parse correctly.
Fixed buff value is still given to a character when a trait (personal growth) is just incremented but not awarded.
Updating main menu buttons.
Bug Fixes
Fixed an issue in Chapter 5 where 'Access the ...' quests were being listed in the Quest list on the map. They now have their own icon, and are not included in the quest list.
Fixed error triggered from InputSystem due to null device layout name. This is caused by empty devices in PlayerInput when current active gamepad is being disconnected in wired mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
