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Steam News3 January 20266mo ago

[DEMO UPDATE] Gretel & Hansel — Demo 0.3.1

[DEMO UPDATE] Gretel & Hansel — Demo 0.3.1 General performance and stability improvements Bug fixes Resolved overlapping mom SFX during chase sequences Prevented player movement during bottle-holding animations Closed m

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Full Gretel & Hansel update

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What changed

1 fix0 additions1 change0 removals
  • Performance
changedGeneral performance and stability improvements
fixedBug fixes Resolved overlapping mom SFX during chase sequences Prevented player movement during bottle-holding animations Closed multiple exploits allowing players to break jumping on the bed Fixed inventory sprite issues occurring during teleportation Resolved scenario items disappearing in Gretel’s bedroom Fixed foreground visual flickering during chase sequences Stopped Hansel’s snoring SFX from persisting after breaking the bed Corrected Speedrun Timer carrying over time from previous runs Fixed clipping through the arrow sign near the underhouse entrance Removed small invisible collision above the underhouse entrance area Restored missing animation when falling onto trampolines Fixed unsafe fire states to behave consistently Resolved issue where the bee could fly out of bounds and disappear Fixed overlapping cell animations Removed unintended guaranteed death-by-fire scenarios Fixed lighting failures when transitioning between rooms Prevented broken glass from reappearing in Gretel’s bedroom Improved action registration during secret room transitions Fixed web overlay rendering issues in the graveyard Resolved camera issues during teleportation and skin changes Fixed cage-breaking animation causing unintended player movement Addressed multiple final screen bugs Fixed fireplace collision that could trap the player Resolved cases of players passing through textures

Gretel & Hansel changes

changedGeneral performance and stability improvements
fixedBug fixes Resolved overlapping mom SFX during chase sequences Prevented player movement during bottle-holding animations Closed multiple exploits allowing players to break jumping on the bed Fixed inventory sprite issues occurring during teleportation Resolved scenario items disappearing in Gretel’s bedroom Fixed foreground visual flickering during chase sequences Stopped Hansel’s snoring SFX from persisting after breaking the bed Corrected Speedrun Timer carrying over time from previous runs Fixed clipping through the arrow sign near the underhouse entrance Removed small invisible collision above the underhouse entrance area Restored missing animation when falling onto trampolines Fixed unsafe fire states to behave consistently Resolved issue where the bee could fly out of bounds and disappear Fixed overlapping cell animations Removed unintended guaranteed death-by-fire scenarios Fixed lighting failures when transitioning between rooms Prevented broken glass from reappearing in Gretel’s bedroom Improved action registration during secret room transitions Fixed web overlay rendering issues in the graveyard Resolved camera issues during teleportation and skin changes Fixed cage-breaking animation causing unintended player movement Addressed multiple final screen bugs Fixed fireplace collision that could trap the player Resolved cases of players passing through textures

[DEMO UPDATE] Gretel & Hansel — Demo 0.3.1

  • General performance and stability improvements

  • Bug fixes

    • Resolved overlapping mom SFX during chase sequences

    • Prevented player movement during bottle-holding animations

    • Closed multiple exploits allowing players to break jumping on the bed

    • Fixed inventory sprite issues occurring during teleportation

    • Resolved scenario items disappearing in Gretel’s bedroom

    • Fixed foreground visual flickering during chase sequences

    • Stopped Hansel’s snoring SFX from persisting after breaking the bed

    • Corrected Speedrun Timer carrying over time from previous runs

    • Fixed clipping through the arrow sign near the underhouse entrance

    • Removed small invisible collision above the underhouse entrance area

    • Restored missing animation when falling onto trampolines

    • Fixed unsafe fire states to behave consistently

    • Resolved issue where the bee could fly out of bounds and disappear

    • Fixed overlapping cell animations

    • Removed unintended guaranteed death-by-fire scenarios

    • Fixed lighting failures when transitioning between rooms

    • Prevented broken glass from reappearing in Gretel’s bedroom

    • Improved action registration during secret room transitions

    • Fixed web overlay rendering issues in the graveyard

    • Resolved camera issues during teleportation and skin changes

    • Fixed cage-breaking animation causing unintended player movement

    • Addressed multiple final screen bugs

    • Fixed fireplace collision that could trap the player

    • Resolved cases of players passing through textures

Source

Steam News / 3 January 2026

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