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Full Gremlins, Inc. – Cards & Projects update
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We're now at version 207 today, and we're a few steps away from the start of the Playtest. As always (at least in our experience), there was no middle ground: we've had a mountain of issues to address before we could open the Playtest, and we worked on them one by one – until we found ourselves in the position where we're ready to start with the test even tonight – except there's a few things we want to improve before, such as missing translations, and a more detailed description of rules.
We've populated the leaderboard with a few preset scores, like in the good old days of the arcade machines, so that whoever joins the playtest first, will have some work to do before they enter the top. And we're with the first 6 medals that you can earn, which are like achievements – once you get one, it's yours forever.
Once we manage to make it so that a disconnected session gets the disconnected player replaced by a bot, rather than is cancelled, and we finish the last chapters of the rules in Gremlinopedia, we should be good to welcome to the Playtest the first 100-200 players. Probably in a couple of weeks from now.
Back to work now...
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