Full notes
Full Gregory Horror Show Soul of Roses update
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What changed
- Balance
- Gameplay
- Store
Gregory Horror Show Soul of Roses changes
Adjustment of enemy placement in level - Expanded the attack range of melee attacks - Increased enemy fright time with melee attacks - Added a small amount of HP recovery after destroying the mid-boss
Reduced the Medicine Ogre's attack range - Adjusted tracking of the player while the enemy is in attack stance - Adjusted the tracking time of long-range attacks aimed at the player. - Reduced damage range of Guest 1's explosion attack - Reduced damage range of Guest 2's 3 consecutive attacks - Increased gap between attacks of the second boss - Adjustment so that enemies spawning at the final boss do not appear in overlapping positions
Added a fright to the normal attack of Hell's Taxi style - Fixed a visual glitch in the Hell's Taxi style - Fixed an issue with Alice style special attacks where the counterattack is judged as a normal attack - Fixed an issue with Scarecrow style skills blowing enemies off-screen
Fixed an issue where the game speed would not return to normal when skipping the staff roll during acceleration - Fixed an issue where the number of coins held in the store was sometimes displayed incorrectly
Source
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