Full notes
Full Greenfield Valley update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Store
Greenfield Valley changes
UPDATE 0.5
━━━━━━━━━━━━━━━━━━━━━━ NEW ━━━━━━━━━━━━━━━━━━━━━━
VILLAGERS
Added several new NPCs who now act as villagers. • You can talk to villagers, give them gifts, and build friendships over time. • Each villager has items they love and items they like. • Talking to a villager or giving them a gift increases their friendship level. • Ignoring villagers for too long will slowly decrease their friendship. • Villagers can be found around the town, with some of them staying inside houses. • Reaching 50% and 100% friendship with a villager can unlock special rewards. • Added a villager list to the pause menu, showing friendship levels and other useful information. • Added new achievements related to building friendships with villagers.
FRUITS
- Added new collectible fruitsapples, pears, raspberries, and plums. • Fruit trees and bushes can now be found in different parts of the map. • Fruits only grow during certain seasons, mainly summer and autumn. • At the start of a season, fruits appear in random amounts. • Each fruit has its own respawn timer, usually lasting from 3 to 6 days, depending on the fruit. • Fruits can be eaten to restore stamina. • Fruits can be collected, sold, gifted, or used for other purposes. • No special tools are required to pick fruits. • Added new achievements related to fruit picking. • In existing saves, fruits may appear after a few days of gameplay.
FRUIT PRESERVES
Added a new fruit preserve building to the farm. • Preserves can be made from fruits found throughout the game. • Each preserve requires at least one Empty Jar. • Empty Jars can be purchased from the Seed Shop. • Fruit preserves can be sold or given as gifts to villagers. • Fruit preserves can also be eaten to restore stamina. • Added new achievements related to making preserves.
━━━━━━━━━━━━━━━━━━━━━━ QoL / SMALL CHANGES ━━━━━━━━━━━━━━━━━━━━━━
Added extra information when a fish is biting, explaining that the player needs to click. [Pryxter] • Added outline highlights for vegetables ready to harvest, eggs, trees, and stones. [Sontyl] • Added Sheep Shears Lv 2, which collect wool twice as fast. This item is available as a villager reward. [tomiko9] • Added Milk Bucket Lv 2, which collects milk twice as fast. This item is available as a villager reward. [tomiko9] • Added Water Bucket Lv 2, which has twice the water capacity. This item is available as a villager reward. [tomiko9] • Updated cooking recipes. • Added an in-game FPS counter, which can be enabled in the settings. • Added 6 new achievements. • Reworked several core scripts to improve consistency, stability, and reduce potential issues.
━━━━━━━━━━━━━━━━━━━━━━ FIXES ━━━━━━━━━━━━━━━━━━━━━━
Fixed language saving after the first game launch. • Fixed the selected language not displaying correctly in the settings menu. • Fixed door sounds, so the sound now follows the player instead of staying at the door. • Fixed collisions on several models. • Improved LODs for some objects. • Improved seed stacking after purchasing seeds. • Improved transitions between the first room, second room, and kitchen, so the player should no longer get briefly stuck between rooms. • Improved game recognition through Discord Activity.
━━━━━━━━━━━━━━━━━━━━━━ THANKS TO ━━━━━━━━━━━━━━━━━━━━━━
tomiko9, for the idea of adding better animal tools: Sheep Shears Lv 2, Milk Bucket Lv 2, and Water Bucket Lv 2. • Sontyl, for the idea of adding outline highlights for interactive prefabs. • Pryxter, for the idea of adding extra information to the fishing system.
Source
Changelog.gg summarizes and formats this update. How we read updates.
