Full notes
Full Green Project update
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Repeated intro
Hello everyone! :)
What changed
- Gameplay
- UI and audio
- Fixes
I hope you are fine, an update containing some expected features including... the pause! It's here! :)
Here is the list of new features and changes:
Small guide in-game (located next to the inventory) explaining the basics of how the Green Project world works (the statistics menu has been integrated into it)
Pause, the game is paused when you read the guide or by opening the settings wheel.
Add an action to be able to unstack/divide items, right-click => unstack
Shift+Left Click to transfer, equip an item (equivalent to the current double-click)
Ctrl+Left Click divide the number of an item by 2 (fast unstack)
Addition of a new fish, the toxote
Container window is now centered
Objects that give a glass jar when the recipe does not ask for it do not give the glass jar anymore.
Fix on some languages
Quality of life improvement (including fast division/division, badly resized icon solved...)
Bug where the curtain of the house was staying displayed has been fixed
Bug when some actions were executed when you switch keys has been solved
Bug where the image of an item remains displayed even though the inventory is closed
Initially this update should have integrated a sickness/disease system, this feature is very time consuming and will be implemented in the next update, without wanting to spoil you. :)
Have a good game and have a good weekend!
Source
Changelog.gg summarizes and formats this update. How we read updates.
