Full notes
Full Green Hell VR update
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Repeated intro
Hello Adventurers! Thanks a lot for all your support throughout this week - we are so humbled by the reception of our game and 200 reviews already. We have been working to deliver a patch as soon as possible to address many of the community's issues - so here is the changelog :)
What changed
- Gameplay
- UI and audio
FEATURES
Added native Oculus VR launch option - so you don't have to use only SteamVR anymore!
Refurbishment of the fire spreading system to make it more intuitive and immersive - now you can spread fire like the real survivalists! Throw a burning bird nest to light the campfire to then light a torch by the campfire, and many many more :)
ADJUSTMENTS
Tutorial Flow has been adjusted to better explain the fire tool
Adjustment of the display of diacritic symbols
Hand positions on many items have been adjusted (for example, palm/banana leaf)
Badly formatted text in the third article in the third dream sequence has been adjusted
Swimming on the water surface has been adjusted.
The hand placement has been adjusted while holding mud
Torch/Tinder is now extinguished if it touches the water
FIXES
Players can no longer fly if they put items under their feet or if they pick them up (especially concerning the Fire Plow)
Players can now again change settings after returning to the main menu
After turning off the pause menu, you will no longer be able to witness exploding ragdoll physics
Players can no longer take items from dreams
Players can now normally fill a bowl with a brew from a different bowl
The character won't be able to talk on the walkie-talkie while vomiting.
The generator handle by the elevator no longer immediately falls out of your hands to be pulled endlessly.
Now the fuel in generators will save normally, so it will be full after loading the saved game
Players are no longer able to climb almost vertical walls
Skipping tutorial during the campfire tutorial no longer leaves a notepad tab highlighted
Players shouldn't have a problem with placing their Crafting Tables anymore
Entering and exiting pause while sleeping will no longer reveal the player's body
During the walkie-talkie dialogue, the backpack can now be normally grabbed
Players can no longer hook up to the lift system while sleeping
In the tutorial, players can no longer interact with the doors in the tent during dialogue
Players can no longer dive infinitely without diving equipment
When players release the Grab button when the Grappling hook is mid-air, they will now be able to pick it up again
The collider size of a crafted item has been adjusted according to the item's ghost
The walkie-talkie dialogue options won't disappear while holding the notepad
Items will no longer get stuck in the Storage Box while picking them up
Animals killed by snare traps are not floating in the air anymore
Players can now fill bidon with water from a mud filter
Some items will no longer behave weirdly when picked up from underneath other objects
The kindling glow will no longer be so intense
Resting places should have normal collisions now
All trees will now correctly make a sound after being hit
... and many many more smaller bugfixes and changes! :) Stay tuned for more!
Source
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