Full notes
Full Green Heights update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Green Heights changes
Tips and Tricks: Let's talk about the mechanics of jumping in Green Heights.
Cayote Jump
To execute great long jumps, you must use the coyote jump mechanic. Basically, you have a small fraction of a second to jump after falling off an edge. This can save you some distance between leaps.
Jump Buffer
If you try to jump before landing, the input buffer will automatically jump for you at the moment of landing. This is helpful for precise landings on small obstacles and saves time.
Jump Jump Jump
Every time you jump, your movement speed increases for a short duration. To be the fastest, you need to jump non-stop.
Enjoy those tips and tricks! The new and final update of the demo will be around February 10th.
Also, we have a new capsule art. What are your thoughts on it?
Source
Changelog.gg summarizes and formats this update. How we read updates.
