Full notes
Full Greedland update
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What changed
1 fix0 additions0 changes0 removals
- Performance
fixedFixed an issue where DLSS frame generation could not be enabled (enabling frame generation requires selecting DX12 mode when launching the game). Fixed an issue where resuming a local multiplayer battle could cause extra characters to appear. Fixed an issue where characters could become stuck in certain areas of the Base Defense level. Fixed an issue where damage was displayed as negative.
Greedland changes
fixedFixed an issue where DLSS frame generation could not be enabled (enabling frame generation requires selecting DX12 mode when launching the game). Fixed an issue where resuming a local multiplayer battle could cause extra characters to appear. Fixed an issue where characters could become stuck in certain areas of the Base Defense level. Fixed an issue where damage was displayed as negative.
Fixed an issue where DLSS frame generation could not be enabled (enabling frame generation requires selecting DX12 mode when launching the game). Fixed an issue where resuming a local multiplayer battle could cause extra characters to appear. Fixed an issue where characters could become stuck in certain areas of the Base Defense level. Fixed an issue where damage was displayed as negative.
Source
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