What changed
1 fix5 additions3 changes1 removal
- Gameplay
- UI and audio
- Store
addedWe are thrilled to announce that a new Greak: Memories of Azur Demo is now available until May 17th at 6pm BST!
addedAs always, we took everyone's feedback into consideration and made some changes/adjustments to this new demo to improve your experience!
addedAmong some of the changes, we added the following:
fixedFunctionality: -Improved the key binding systems. -Added mouse support on the Main Menu, Settings, Save Game, Game Over and Inventory Screens. -Characters can now aim while holding the Right Click of the mouse. -Characters can now attack with the Left Click of the mouse. -You can now advance Dialogues with the Left Mouse Click, Intro Key and Space Bar. -Fixed some inconsistencies in the settings screen when changing Video Resolutions. -The settings can now be accessed and modified during the gameplay. -You can now select English, Spanish, French, Italian, Portuguese, German, Russian or Chinese languages on the settings screen.
removedGameplay: -Improvements to the “mimic” action for the characters. -There is no cost to save the game now. -The crossbow arrows are no longer part of Greak’s main inventory. They have a separate inventory now.
addedArt Improvements: -Major art improvements to all the game’s UI screens. -Visual improvements to the tutorials. -Visual improvements to the character portraits. -Added the character names to the top of the dialogue windows. -Improved the background art of the very start of the game. -Art improvements to the items. -Improvement of Greak’s character attack animations. -Improvements to the Dream sequence level (removed additional fog and art pass to the assets) -Art improvements to Adara’s mana bar as well as enemies’ health bar. -Art improvements to the selected character icon (the arrow above them). -Art improvements to the save stone. -Improved the art in the boss encounter area.
Greak: Memories of Azur changes
addedWe are thrilled to announce that a new Greak: Memories of Azur Demo is now available until May 17th at 6pm BST!
addedAs always, we took everyone's feedback into consideration and made some changes/adjustments to this new demo to improve your experience!
addedAmong some of the changes, we added the following:
fixedFunctionality: -Improved the key binding systems. -Added mouse support on the Main Menu, Settings, Save Game, Game Over and Inventory Screens. -Characters can now aim while holding the Right Click of the mouse. -Characters can now attack with the Left Click of the mouse. -You can now advance Dialogues with the Left Mouse Click, Intro Key and Space Bar. -Fixed some inconsistencies in the settings screen when changing Video Resolutions. -The settings can now be accessed and modified during the gameplay. -You can now select English, Spanish, French, Italian, Portuguese, German, Russian or Chinese languages on the settings screen.
removedGameplay: -Improvements to the “mimic” action for the characters. -There is no cost to save the game now. -The crossbow arrows are no longer part of Greak’s main inventory. They have a separate inventory now.
We are thrilled to announce that a new Greak: Memories of Azur Demo is now available until May 17th at 6pm BST!
As always, we took everyone's feedback into consideration and made some changes/adjustments to this new demo to improve your experience!
Among some of the changes, we added the following:
Functionality: -Improved the key binding systems. -Added mouse support on the Main Menu, Settings, Save Game, Game Over and Inventory Screens. -Characters can now aim while holding the Right Click of the mouse. -Characters can now attack with the Left Click of the mouse. -You can now advance Dialogues with the Left Mouse Click, Intro Key and Space Bar. -Fixed some inconsistencies in the settings screen when changing Video Resolutions. -The settings can now be accessed and modified during the gameplay. -You can now select English, Spanish, French, Italian, Portuguese, German, Russian or Chinese languages on the settings screen.
Gameplay: -Improvements to the “mimic” action for the characters. -There is no cost to save the game now. -The crossbow arrows are no longer part of Greak’s main inventory. They have a separate inventory now.
Art Improvements: -Major art improvements to all the game’s UI screens. -Visual improvements to the tutorials. -Visual improvements to the character portraits. -Added the character names to the top of the dialogue windows. -Improved the background art of the very start of the game. -Art improvements to the items. -Improvement of Greak’s character attack animations. -Improvements to the Dream sequence level (removed additional fog and art pass to the assets) -Art improvements to Adara’s mana bar as well as enemies’ health bar. -Art improvements to the selected character icon (the arrow above them). -Art improvements to the save stone. -Improved the art in the boss encounter area.
Audio: -Major rework to the game’s audios including incidentals, sfx and music.
Balancing: -Improvements to the Urlag Bandit enemy behavior (it will now be more agile and smarter!) -Balancing of the boss (it is a bit more challenging!)
We always listen to your feedback, so please share with us any suggestions, ideas or comments in the Discussions section. We read all of them! : )
Your support means a lot to us, and we really hope that you enjoy the new demo!
The Navegante Team
https://store.steampowered.com/app/1311070/Greak_Memories_of_Azur/