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Steam News31 January 20233y ago

Regular update of the full version is out now!

Hello everyone, Thanks to the great feedback we received from you we are bringing a new update with fixes and new features requested by players.

In this update7

Full notes

Full Gray Zone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition13 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Performance
  • Store
addedHello everyone,Thanks to the great feedback we received from you we are bringing a new update with fixes and new features requested by players.
changedHello everyone,Improvements:
changedHello everyone,Automatic healing is activated at 33% of unit health or is used as an extension to amount of health a unit has - thus it can withstand blows that would kill it before
changedHello everyone,Optimisation and proper spawning of enemies in Mission 01
changedHello everyone,Optimisation and improved behavior of enemies in Mission 02
changedHello everyone,Improved overall gameplay and enemy behavior in Mission 05

Gray Zone changes

addedThanks to the great feedback we received from you we are bringing a new update with fixes and new features requested by players.
changedImprovements:
changedAutomatic healing is activated at 33% of unit health or is used as an extension to amount of health a unit has - thus it can withstand blows that would kill it before
changedOptimisation and proper spawning of enemies in Mission 01
changedOptimisation and improved behavior of enemies in Mission 02

Hello everyone,

Thanks to the great feedback we received from you we are bringing a new update with fixes and new features requested by players.

Improvements:

  • Shopping with multiple player units

  • Automatic healing is activated at 33% of unit health or is used as an extension to amount of health a unit has - thus it can withstand blows that would kill it before

  • Optimisation and proper spawning of enemies in Mission 01

  • Optimisation and improved behavior of enemies in Mission 02

  • Improved overall gameplay and enemy behavior in Mission 05

  • Inter-level transferring limits for guns and ammo fixed and optimized

  • Improved gun and properties of Assault vehicle

  • Vehicles don`t slow down when damaged. Although reasonable, in fact, it harms gameplay

  • Improved Anika`s paralyzation particle effects

  • Highlighting control desks of city gates in Skirmish Mission 02

  • Rebaked lightmaps for Mission 04

Fixed bugs:

  • Missing health bar of Mobile refinery

  • Missing health-bars of city gates in Skirmish Mission 02

  • Incorrect navigations and collisions in Mission 03 and 04

  • Units with a mobile gun were missing "Enter the vehicle" button

  • Unit dropping a mobile gun after reviving companion

  • Shortcut Alt+F9 causing crash

  • Removing mines issue in Mission 06

https://store.steampowered.com/app/1207320/

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Source

Steam News / 31 January 2023

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