In this update6
Full notes
Full Gravity Was A Mistake update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Gravity Was A Mistake changes
Gravity Was A Mistake – Patch Notes v1.1.4
Hey everyone! Publishing our first demo on Steam and updating it has been a really exciting experience. We’re hyped to polish the demo as much as possible for you. Here’s what we’ve recently added and changed:
Combo System Overhaul
New grade-based system: S, A, B, C, D, E
Combo multipliers now increase earned XP
UI & HUD Updates
Added UI sounds to the Skill screen
HUD now displays basic control info
Removed the Tracked Quest Indicator from the left side
XP Panel enlarged for better visibility
XP Multiplier rebalanced
Consumable Indicators moved to the bottom of the screen and redesigned
Broken Leg Indicator completely reworked
Gameplay Improvements
Objects now highlight when being dragged
Gravitor can now pull and push objects
Measure Tool shows non-draggable objects in red
Art & Presentation
Splash Art and Credits Screen updated
Bug Fixes
Pause Menu object reset now persists correctly after restarting the game
Source
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