Full notes
Full Gravity Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
In this new update we added new cool achievements
Soft :Win a game with the scenario 'simple'
Normal : Win a game with the scenario 'normal'
Zen Master : Win a game with the scenario 'Wave of patience'
Speed : Win a game with the scenario 'Keep moving'
And it goes B*** : Win a game with the scenario 'Boom'
Pixel Lover : Win a game with the scenario 'Pixel Madness'
Crazy AI : Win with 7 Ai
Forever Alone : play with no Ai and no friends
Turing Test : play with one AI
They see ya rollin : Win a game on the map "Wheel"
Camper : Win a game on the map "Campus"
To take away : Win a game on the map "On the go"
Speedster : Win a game with player speed at 100
It's skill : Win a game with skill recharger at 10
Hiroshima : Win a game with force explosion at 10
Turtle : Win a game with player speed at 10
Boring : Win a game with the minimum ennemies
Time Lord : Win a game with Timer set to 300
The Shield : Win a game with the shield spawn speed and life time at maximum
Impossible : Win a game with speed player, explosion force and skill recharge rate at 0
Here comes johnny : Lose a game in the Twins map
Covid19 : Lose a game in the map called "Crowded"
Guantanamo : Win a game in the map called "Fort"
El Chapo : Win a game in the map called "Escapiste"
How to play : Go into the option menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
