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Latest Graviteam Tactics: Mius-Front updates
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- Graviteam Tactics: Mius-Front
Update 09/13/2020
Fixed a bug with the ATGM remaining in the air after loading into the BMP1. Corrected the display of the number of shells for duplicate weapon types (mostly smoke grenade launchers) for vehicles. Changed the battlefield…
Announcement5 changesFixGameplay - Graviteam Tactics: Mius-Front
Update 08/19/2020
Changed the algorithm for detonating ammunition in vehicles. Added automatic retreat for AI in the operational phase without starting a battle. Changed the movement system on the operational map: movement speed depends…
Announcement6 changesGameplayMaps - Graviteam Tactics: Mius-Front
New expansion Graviteam Tactics: Dark Forest
53A units conduct stubborn fighting against the German 11AC units west of Kharkov. 299RD assaults vlg.Polevoe defended by the German 3TD. 84RD attacks positions of 168ID in Semenovka and conducted a raid with forward gr…
Store1 change - Graviteam Tactics: Mius-Front
Update 08/13/2020
Added antenna bender to the PzIV ausf.G tank. Added modifications to the PzIV ausf.G tank with welded armored screens of different types. Added modifications of the PzIV ausf.G tank with side screens, L/48 gun and welde…
Announcement7 changesGameplay - Graviteam Tactics: Mius-Front
Update 07/17/2020
Added the ability to throw grenades from hatches for some armored vehicles (Stug3, SU-152, Mk2/Mk3). The ammo save modifier is stored in savegame. Fixed a number of minor bugs.
Announcement2 changesFixGameplay - Graviteam Tactics: Mius-Front
Update 06/23/2020
Added indication of the ammo for offmap artillery in the platoon table. The algorithm for calculating the total% ammo for offmap artillery has been changed. Added modification of the PzIV F2 (G) tank. Changed and expand…
Announcement7 changesFixGameplay - Graviteam Tactics: Mius-Front
Update 06/01/2020
The mobility of the battle group is calculated for all platoons together, not individually for each platoon. Units from disbanded platoons and suitable reserves can replenish the main part of platoons. Added I-152 aircr…
Announcement3 changesGameplay - Graviteam Tactics: Mius-Front
Update 05/11/2020
The algorithm of the squad and crew experience calculating when replenishing personnel was changed. Groups of spotters in the operational phase are marked as having poor parameters, when the ammunition from the battery…
Announcement4 changesFixGameplay - Graviteam Tactics: Mius-Front
Update 05/02/2020
Fixed a bug with airplanes that did not drop bombs in some cases. Fixed glazing in the A-20G aircraft. Added a new operation into the DLC Final Offensive. Added the ability to disband a battlegroup. Information about th…
Announcement8 changesFixGameplay - Graviteam Tactics: Mius-Front
New expansion Graviteam Tactics: Strong Point
The overall objective of the 60 A September operation in conjunction with 40 A, advancing enveloping Voronezh from south, is to encircle Voronezh and destroy the enemy Voronezh group, followed by reaching the river Don…
Store1 change - Graviteam Tactics: Mius-Front
Update 03/26/2020
Added winter camouflage for the sFH 414 (f) howitzer. The position in the list of operations is stores between the game starts. Added indication of the troop strength for battalions and battle groups. Changed the Kalino…
Announcement5 changesFixGameplay - Graviteam Tactics: Mius-Front
New expansion Graviteam Tactics: Grim of Death
In the April 1942 the Soviet command conducted regrouping of the forces at the Pogost-Konduya front. This area was occupied by 8 A units, which were to conduct a local operation to capture the area of village Vinyagolov…
Store1 change - Graviteam Tactics: Mius-Front
Update 02/20/2020
Added self-propelled gun StuG ausf B. The algorithm for attacking aircraft has been adjusted. The algorithm for moving vehicles out of the trenches has been slightly changed. Added saving / restoring the target display…
Announcement5 changesFixGameplay - Graviteam Tactics: Mius-Front
Update 01/21/2020
Added higher resolution winter textures for the Stug III F/8, PzIV G tank and PzJager I Fixed errors in PzIII J tank turret armor Changed the battlefield Stepanovka-Marinovka. Changed the main game operation (Stepanovka…
Announcement6 changesFixGameplay - Graviteam Tactics: Mius-Front
Update 12/28/2019
Added button for separate indication of current targets and paths. Added locking of deep trenches for Flak36 gun. Fixed a bug with the display of some unit names in the quick battle editor. A number of minor errors have…
Announcement4 changesFixGameplay - Graviteam Tactics: Mius-Front
Update 10/30/2019
Added the “fog of war” feature, which hides the territory captured by the enemy in the operational phase. Fixed a bug leading to the abandonment of some guns. Fixed a bug leading to the indication of 0 ammunition after…
Announcement4 changesFixGameplay


