HomeGamesUpdatesPricingMethodology
Steam News8 January 20197y ago

New update - January 8, 2019

Added various options for the number of tracer shells in the MG belts and boxes. Increased dispersion for tracer bullets. Added explosive and incendiary bullets.

Full notes

Full Graviteam Tactics: Mius-Front update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions5 changes0 removals
  • Gameplay
  • Balance
  • Maps
addedAdded various options for the number of tracer shells in the MG belts and boxes.
changedIncreased dispersion for tracer bullets.
addedAdded explosive and incendiary bullets.
changedChanged the algorithm for damage taken to open parts of vehicles.
changedChanged the vehicles interaction algorithm with snow and marshy soils.
changedChanged the algorithm for damaged vehicles retreating.

Graviteam Tactics: Mius-Front changes

addedAdded various options for the number of tracer shells in the MG belts and boxes.
changedIncreased dispersion for tracer bullets.
addedAdded explosive and incendiary bullets.
changedChanged the algorithm for damage taken to open parts of vehicles.
changedChanged the vehicles interaction algorithm with snow and marshy soils.
  1. Added various options for the number of tracer shells in the MG belts and boxes.

  2. Increased dispersion for tracer bullets.

  3. Added explosive and incendiary bullets.

  4. Changed the algorithm for damage taken to open parts of vehicles.

  5. Changed the vehicles interaction algorithm with snow and marshy soils.

  6. Changed the algorithm for damaged vehicles retreating.

  7. Maneuvering modifier does not block the defense in the trenches and houses.

  8. The maneuver modifier during the movement of soldiers in the column determines the position of heavy weapon crews and commanders at the beginning or end of the column.

  9. Added winter camouflage for German Pz III and Pz IV tanks.

  10. Added windmill (to be used on some battlefields).

  11. The choice of ammunition layout (AT or normal) does not depend on whether the BG/platoon attacks or in defense, but only on the expectations of enemy armored vehicles.

Source

Steam News / 8 January 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.