Full notes
Full Graviteam Tactics: Mius-Front update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- Performance
Graviteam Tactics: Mius-Front changes
Added accounting of the silhouette and speed when displaying the hit chance of the target.
Added indication of non-critical damage in the properties panel of selected units.
Modified the algorithm of launching of smoke grenades when vehicle is hit, now they are launched only when hits have caused damage.
Reduced the threshold at which fragments are considered not damaging.
Modified the fragment and shock wave injury model of soldiers.
Fixed a bug with "square shadows" on nVidia graphics cards.
Fixed flickering of distant landscape areas on nVidia video cards.
The support assigned to a battlegroup replaces any units previously selected from the reserve.
Chains of orders are displayed if the selected units are in the same platoon.
Expanded the indication of damages and their consequences.
Fixed a bug with no fuel leakage (and no burning fuel) from tanks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
