Full notes
Full Graviteam Tactics: Mius-Front update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Balance
- Gameplay
Graviteam Tactics: Mius-Front changes
Fixed displaying of status icons of heavy weapons and vehicles on the squad quick selection panel.
Added indication of insufficient number of soldiers in a crew for full combat performance.
Improved the engine damage model.
Increased the time and adjusted the moment of determining vehicle and heavy weapon hidden malfunctions.
Removed SmK (H) bullet from ammunition of German machine guns, after the winter of 1943.
Added factoring in of the “rarity” of units when picking up composition of forces in the close engagement mode.
Fixed a bug with incorrect start of battle from the editor, if there was a previous save.
Fixed a bug with displaying of the remaining turns before arrival for invisible platoons.
Source
Changelog.gg summarizes and formats this update. How we read updates.
