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Steam News12 January 20188y ago

New update - January 12, 2018

Fixed displaying of status icons of heavy weapons and vehicles on the squad quick selection panel. Added indication of insufficient number of soldiers in a crew for full combat performance.

Full notes

Full Graviteam Tactics: Mius-Front update

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What changed

3 fixes2 additions2 changes1 removal
  • Fixes
  • Performance
  • Balance
  • Gameplay
fixedFixed displaying of status icons of heavy weapons and vehicles on the squad quick selection panel.
addedAdded indication of insufficient number of soldiers in a crew for full combat performance.
changedImproved the engine damage model.
changedIncreased the time and adjusted the moment of determining vehicle and heavy weapon hidden malfunctions.
removedRemoved SmK (H) bullet from ammunition of German machine guns, after the winter of 1943.
addedAdded factoring in of the “rarity” of units when picking up composition of forces in the close engagement mode.

Graviteam Tactics: Mius-Front changes

fixedFixed displaying of status icons of heavy weapons and vehicles on the squad quick selection panel.
addedAdded indication of insufficient number of soldiers in a crew for full combat performance.
changedImproved the engine damage model.
changedIncreased the time and adjusted the moment of determining vehicle and heavy weapon hidden malfunctions.
removedRemoved SmK (H) bullet from ammunition of German machine guns, after the winter of 1943.
  1. Fixed displaying of status icons of heavy weapons and vehicles on the squad quick selection panel.

  2. Added indication of insufficient number of soldiers in a crew for full combat performance.

  3. Improved the engine damage model.

  4. Increased the time and adjusted the moment of determining vehicle and heavy weapon hidden malfunctions.

  5. Removed SmK (H) bullet from ammunition of German machine guns, after the winter of 1943.

  6. Added factoring in of the “rarity” of units when picking up composition of forces in the close engagement mode.

  7. Fixed a bug with incorrect start of battle from the editor, if there was a previous save.

  8. Fixed a bug with displaying of the remaining turns before arrival for invisible platoons.

Source

Steam News / 12 January 2018

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