In this update3
Full notes
Full GRAVIATORS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Server
- Fixes
GRAVIATORS changes
We have been cooking a major update for PC players while the game got a Nintendo Switch release as well! Here you go, with out patch notes for the newest update.
Features
Added 3 difficulties (easy, medium, hard) to AI opponents which can be selected in the lobby.
Added Crossplay functionality to the steam version in order to play with Nintendo Switch players.
QoL improvements
Added scoreboard and particle animation on shield hit and goal scored.
“Play again” button added in menus during a match and during the winning screen after a match.
The game now pauses when opening the menu in local play.
Both triggers of a controller now perform boost.
Both bumpers of a controller now perform shield.
“Next Wave banner” is now semi-transparent in Meteor Shower Mode not covering sight during wave changes.
Improved visibility of lobby countdown UI.
Added controller button images in the tutorial texts.
Faster transition animations during match start.
Fixes
Fixed a crash during Online Play Sessions.
Fixed a network bug when the internet connection gets lost and the game gets locked in.
Fixed display names for players and AI opponents in online play.
Fixed various localization issues like missing and overlapping texts.
Fixed Leaderboard inconsistencies with submitting and fetching new entries.
Fixed various UI issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
