Full notes
Full Graveyard Shift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
I received feedbacks about the FPS drops in Graveyard Shift. I spent the week to prevent these FPS drops. The game runs better now, but I'll still work on FPS drops. Now we have better eye lights for enemies. We use self-emitting materials for eyes. And now height fog turns back in this version. We had to remove it because of a Unity bug, but the bug is fixed now. It's available for all platforms.
Source
Changelog.gg summarizes and formats this update. How we read updates.
