HomeGamesUpdatesPricingMethodology
Steam News10 March 20179y ago

Performance, ghost eyes and height fog update

I received feedbacks about the FPS drops in Graveyard Shift. I spent the week to prevent these FPS drops. The game runs better now, but I'll still work on FPS drops. Now we have better eye lights for enemies.

Full notes

Full Graveyard Shift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedI received feedbacks about the FPS drops in Graveyard Shift. I spent the week to prevent these FPS drops. The game runs better now, but I'll still work on FPS drops. Now we have better eye lights for enemies. We use self-emitting materials for eyes. And now height fog turns back in this version. We had to remove it because of a Unity bug, but the bug is fixed now. It's available for all platforms.

I received feedbacks about the FPS drops in Graveyard Shift. I spent the week to prevent these FPS drops. The game runs better now, but I'll still work on FPS drops. Now we have better eye lights for enemies. We use self-emitting materials for eyes. And now height fog turns back in this version. We had to remove it because of a Unity bug, but the bug is fixed now. It's available for all platforms.

Source

Steam News / 10 March 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.