HomeGamesUpdatesPricingMethodology
Steam News2 November 20205y ago

Version 1.304

Changed logic of donkey arrival: now he comes to start the revolution or to pick up the contraband even if there is no place for a new corpse or not enough carrots in the carrot box. 2.

Full notes

Full Graveyard Keeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
changedChanged logic of donkey arrival: now he comes to start the
fixedeven if there is no place for a new corpse or not enough carrots in the carrot box. 2. Fixed bug, when removing garden beds in refugee camp worked incorrectly. 3. Fixed bug, when bush in camp garden prevented building garden beds. 4. Changed cutscenes and dialogs in the storyline: 4.1. with Beatrice: now more obvious, when Keeper chooses
fixed. 5. Now Zombies can craft Memory tincture in Zombie alchemy workbench after Keeper crafts it once by self. 6. The goal on Teodoro "Ask him about Misty Quagmire when your part of the bargain is complete" now correctly removes. 7. Fixed bug, when perks "Industriousness" and "Eloquence" were given both. Only one of the perks should be issued, depending on the ending.

Graveyard Keeper changes

changedChanged logic of donkey arrival: now he comes to start the
fixedeven if there is no place for a new corpse or not enough carrots in the carrot box. 2. Fixed bug, when removing garden beds in refugee camp worked incorrectly. 3. Fixed bug, when bush in camp garden prevented building garden beds. 4. Changed cutscenes and dialogs in the storyline: 4.1. with Beatrice: now more obvious, when Keeper chooses
fixed. 5. Now Zombies can craft Memory tincture in Zombie alchemy workbench after Keeper crafts it once by self. 6. The goal on Teodoro "Ask him about Misty Quagmire when your part of the bargain is complete" now correctly removes. 7. Fixed bug, when perks "Industriousness" and "Eloquence" were given both. Only one of the perks should be issued, depending on the ending.
  1. Changed logic of donkey arrival: now he comes to start the

revolution

or to pick up the

contraband

even if there is no place for a new corpse or not enough carrots in the carrot box. 2. Fixed bug, when removing garden beds in refugee camp worked incorrectly. 3. Fixed bug, when bush in camp garden prevented building garden beds. 4. Changed cutscenes and dialogs in the storyline: 4.1. with Beatrice: now more obvious, when Keeper chooses

helping her

. 4.2. with Teodoro: now the player is being warned before refugees are

leaving the camp

. 5. Now Zombies can craft Memory tincture in Zombie alchemy workbench after Keeper crafts it once by self. 6. The goal on Teodoro "Ask him about Misty Quagmire when your part of the bargain is complete" now correctly removes. 7. Fixed bug, when perks "Industriousness" and "Eloquence" were given both. Only one of the perks should be issued, depending on the ending.

Source

Steam News / 2 November 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.