Full notes
Full GraveBoy CrowFeet - A Quest for Skulls update
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Repeated intro
Hello again, dear players. This will hopefully be the final patch, at least for a while!
What changed
- Gameplay
GraveBoy CrowFeet - A Quest for Skulls changes
Fixed a double input issue when pressing the CONFIRM action in rapid succession during dialogues. That one was a doozie, but i found a way to force an input delay between frames. No more infinite fishing spot glitch for you, sorry. - Menus can now be navigated properly with WASD and the NUM pad. Another oversight on my part, this should have worked from the start. - Changed the Ruins' puzzle pillar's graphics slightly, to make the solution more in line with the hints given. - Also removed potentially freezing/crashing the game if you interact with certain spots too many times, as it would have stuff your save file with pointless junk variables. (Though it would have taken an auto-clicker to achieve it, or several hours of dedicated clicking... It's fixed now, in any event.) - Tiny visual fix so that the
top hat
now teleports visibly along with you. It also gets saved properly, previosuly the game did not check the right variable on whether it was acquired or not.
So if you lost your top hat when quitting the game... I'm so sorry. ;w; The next hats will be saved for sure!
And as always, already existing Save Files will remain unaffected by this update.
Thanks to everyone who played the game so far, wishing future players a good time with GraveBoy! :D
Source
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