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Steam News19 November 20223y ago

Pre-Launch Update

~These fixes are for both the demo build and will be implemented into the full version.

Full notes

Full Grave-Queen update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedDusk Counter on perfect dodge has been increased from 1 to 3 seconds
changedIncreased mobility on most Left and Right Weapon skills, aswell as Artemis Heat Skills
changedImproved Stagger mechanic
addedAdded Codex
fixedFixed enemy hp bug This bug was doubling enemy hp, but due to it going unnoticed gameplay was balanced with this in mind so overall every enemy has lost 75% hp.
fixedFixed currency not saving
Dusk Counter on perfect dodge13secondsDusk Counter on perfect dodge increased, buff

~These fixes are for both the demo build and will be implemented into the full version.

-Dusk Counter on perfect dodge has been increased from 1 to 3 seconds

-Increased mobility on most Left and Right Weapon skills, aswell as Artemis Heat Skills

-Improved Stagger mechanic

-Added Codex

-Fixed enemy hp bug This bug was doubling enemy hp, but due to it going unnoticed gameplay was balanced with this in mind so overall every enemy has lost 75% hp.

-Fixed currency not saving

-Added in combat attire for units, aswell as made improved the character models

-Lowered the size of VFX on certain ranged weapons

-Condensed subsystem amount for cleaner UI and a less intense feel Subsystem UI was always abit too much, so I've condensed it to only list the important ones.

Source

Steam News / 19 November 2022

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