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Steam News22 December 20169y ago

Grave Danger 1.0.1 Update

Hey everyone! I'm here to tell you about the small update that just went out for Grave Danger - version 1.0.1!

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Full Grave Danger update

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Repeated intro

Hey everyone! I'm here to tell you about the small update that just went out for Grave Danger - version 1.0.1! After watching some gameplay videos and getting some feedback, here's the changes that have been made for this version:

What changed

4 fixes3 additions2 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
changedHey everyone! I'm here to tell you about the small update that just went out for Grave Danger - version 1.0.1! After watching some gameplay videos and getting some feedback, here's the changes that have been made for this version:
addedAdded a checkpoint graveyard behind Malice that appears after you rescue him.
addedDante can now dash-jump off of ropes, ladders, and other climbable terrain.
addedNew achievements “Participation Badge” and “Wall Meat”.
changedEnemies now spawn much less frequently, taking 30 seconds longer to respawn than before.
fixedFix multiple visual and collision issues.

Grave Danger changes

changedHey everyone! I'm here to tell you about the small update that just went out for Grave Danger - version 1.0.1! After watching some gameplay videos and getting some feedback, here's the changes that have been made for this version:
addedAdded a checkpoint graveyard behind Malice that appears after you rescue him.
addedDante can now dash-jump off of ropes, ladders, and other climbable terrain.
addedNew achievements “Participation Badge” and “Wall Meat”.
changedEnemies now spawn much less frequently, taking 30 seconds longer to respawn than before.
  • Added a checkpoint graveyard behind Malice that appears after you rescue him.

  • Dante can now dash-jump off of ropes, ladders, and other climbable terrain.

  • New achievements “Participation Badge” and “Wall Meat”.

  • Reduce the difficulty of a jump in level 6, Deathpeak Peril

  • Enemies now spawn much less frequently, taking 30 seconds longer to respawn than before.

  • A robot now spawns facing a different way in level 7, making puzzle easier.

  • Fix multiple visual and collision issues.

  • Fix a bug where some sound effects could play more than once at the same time.

  • Fix a bug where a character will display the wrong key graphic before using it.

  • Fix a bug where you can drop dynamite at start of level on level 4.

As you can see, I'm keeping a close eye on all the things Grave Danger! Here are some other things that happened outside of development:

  • Gamespot listed our trailer. Thanks Gamespot! Find it here.

  • Grave Danger is now listed on Metacritic! Come tell them what you think!

  • People have been playing Grave Danger and streaming and youtubing it! So awesome!

Once again, thanks for tuning in, and more great stuff to come!

Source

Steam News / 22 December 2016

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