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Steam News20 August 201510y ago

Updated to version 1.40(Windows)

Hey, here are the latest changes and improvements...lots of them :D Version Release 1.40 August =========================== 1) Bug Fix: Fixed incorrect second and first-stage speeds for the fast cruiser missile.

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Full Gratuitous Space Battles 2 update

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Repeated intro

Hey, here are the latest changes and improvements...lots of them :D Version Release 1.40 August =========================== 1)

Bug Fix

Fixed incorrect second and first-stage speeds for the fast cruiser missile. 2)

Visual Change

Frigate Missiles now have spline paths and rocket trails. 3)

Visual Change

Rocket trails now lighter. 4)

Visual Change

Added beam-convergence effect to the dreadnought fusion cannon and cruiser radiation beam. 5)

Visual Change

Tips of beam lasers are now rounded off correctly. 6)

Visual Change

On max detail, convergence points of converging beam lasers now create spatial distortion waves. 7)

Bug fix

Rocket trails z positions fixed. 8)

Bug fix

Debris Z positions fixed. 9)

Visual Change

Debris now has shadows on high detail 10) Higher quality explosion effects now used for high-performance PCs on high graphical detail settings. 11)

Bug Fix

Ships with empty design slots were calculating average armor (armor resistance) wrong in battles (but not on design screen). 12)

Bug Fix

Debris from exploding ships expands in a more controlled way now. 13)

Bug Fix

Debris no longer occasionally flicker, or has wrong color. 14)

Bug Fix

Better and smoother turret-tracking. 15)

Bug Fix

Fixed crash bug when comparing the shield penetration of some weapons. 16)

Bug Fix

Fighters now correctly return for refueling even if a carrier module has no repair supplies. 17)

Bug Fix

Fighters now take into account more than 10 docked ships when selecting a carrier module. 18)

Bug Fix

The ! character and % are now usable where they previously were not :D. 19)

Bug Fix

Tooltips from challenge list window now no longer leak through onto challenge details window. 20)

New feature

Delete All messages button added to online screen. 21)

Balance Change

Armor stacking penalty reduced by 5% in all cases. 22)

Balance Change

Cruiser Heavy Shield Strength increased from 200 to 250. 23)

Balance Change

Cruiser Medium Shield Strength increased from 150 to 200. 24)

Balance Change

Cruiser Light Shield Strength increased from 50 to 150. 25)

Balance Change

Cruiser Light Shield Weight reduced from 80 to 70. 26)

Balance Change

Cruiser Shield Caster Recharge reduced from 6 to 5. 27)

Balance Change

Frigate Heavy Shield Strength increased from 30 to 65. 28)

Balance Change

Frigate Medium Shield Strength increased from 70 to 91. 29)

Balance Change

Frigate Light Shield Strength increased from 50 to 70. 30)

Balance Change

Frigate Light Shield Recharge increased from 4 to 6. 31)

Balance Change

Frigate Light Shield Recharge increased from 4 to 6. 32)

Balance Change

Frigate Plasmatic Shield Cost reduced from 110 to 80. 33)

Balance Change

Frigate Fast Recharge Shield Power increased from 16 to 22.

What changed

0 fixes0 additions1 change0 removals
  • Performance
changedHey, here are the latest changes and improvements...lots of them :D Version Release 1.40 August =========================== 1) Bug Fix: Fixed incorrect second and first-stage speeds for the fast cruiser missile. 2) Visual Change: Frigate Missiles now have spline paths and rocket trails. 3) Visual Change: Rocket trails now lighter. 4) Visual Change: Added beam-convergence effect to the dreadnought fusion cannon and cruiser radiation beam. 5) Visual Change: Tips of beam lasers are now rounded off correctly. 6) Visual Change: On max detail, convergence points of converging beam lasers now create spatial distortion waves. 7) Bug fix: Rocket trails z positions fixed. 8) Bug fix: Debris Z positions fixed. 9) Visual Change: Debris now has shadows on high detail 10) Higher quality explosion effects now used for high-performance PCs on high graphical detail settings. 11) Bug Fix: Ships with empty design slots were calculating average armor (armor resistance) wrong in battles (but not on design screen). 12) Bug Fix: Debris from exploding ships expands in a more controlled way now. 13) Bug Fix: Debris no longer occasionally flicker, or has wrong color. 14) Bug Fix: Better and smoother turret-tracking. 15) Bug Fix: Fixed crash bug when comparing the shield penetration of some weapons. 16) Bug Fix: Fighters now correctly return for refueling even if a carrier module has no repair supplies. 17) Bug Fix: Fighters now take into account more than 10 docked ships when selecting a carrier module. 18) Bug Fix: The ! character and % are now usable where they previously were not :D. 19) Bug Fix: Tooltips from challenge list window now no longer leak through onto challenge details window. 20) New feature: Delete All messages button added to online screen. 21) Balance Change: Armor stacking penalty reduced by 5% in all cases. 22) Balance Change: Cruiser Heavy Shield Strength increased from 200 to 250. 23) Balance Change: Cruiser Medium Shield Strength increased from 150 to 200. 24) Balance Change: Cruiser Light Shield Strength increased from 50 to 150. 25) Balance Change: Cruiser Light Shield Weight reduced from 80 to 70. 26) Balance Change: Cruiser Shield Caster Recharge reduced from 6 to 5. 27) Balance Change: Frigate Heavy Shield Strength increased from 30 to 65. 28) Balance Change: Frigate Medium Shield Strength increased from 70 to 91. 29) Balance Change: Frigate Light Shield Strength increased from 50 to 70. 30) Balance Change: Frigate Light Shield Recharge increased from 4 to 6. 31) Balance Change: Frigate Light Shield Recharge increased from 4 to 6. 32) Balance Change: Frigate Plasmatic Shield Cost reduced from 110 to 80. 33) Balance Change: Frigate Fast Recharge Shield Power increased from 16 to 22.

Source

Steam News / 20 August 2015

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