In this update3
Full notes
Full Grapple Dogs: Cosmic Canines update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
- Balance
- UI and audio
- Store
Grapple Dogs: Cosmic Canines changes
Hello Cosmic Canines! 🌌
Here are all the updates going into this latest patch for Grapple Dogs. Thank you all for your reports in our discord. If you've spotted something that hasn't been fixed and you have reported it, don't fear! We are working on it!
PATCH NOTES
Added hint arrow to Crate Bonus levels.
Added proper graphics for Bonus Climb Poles.
Added proper colours to Dimension names.
Added proper background variations for grass debris that flies off of climb walls.
Added 'getting ready' animation on Bonus stages
Tweak: Reduce costs of grappling hooks to reduce post-game grind
- TweakAdded the elevator going down after Tower of Balance cutscenes
- TweakAdded in tutorial prompts for Luna's Weapons
Tweak: Made Dark Destion's shadow more obvious
Tweak: Destroy Destion fireballs when he does his phase transition
- Tweakchanged camera movements in initial Tower of Balance cutscenes
- TweakAdded more ground checkpoints to Leaf Sword Shuffle
- Tweakreduced fruit penalty when in Time Trials
- TweakAdded in a way to reduce your vertical speed when connecting with a wall using Leaf Sword (Hold Down)
- Tweaktweaked Earth Blade level
- TweakAdjusted credits
- Tweakchanged Chompa grapple hook
Fixed Typo: 'Assisstant'
Fixed Typo 'utmost important'
- AudioRemoved duplicate sound banks in files (should reduce total filesize on PC)
- AudioAdded sounds for certain Grapple Hooks
- AudioAdded sound when finding Duck Band
Fixed Bug: Slam hit sound not playing correctly
Fixed Bug: Booma spin sound getting left behind on death
Fixed Bug: bonus time wont count up during transitions
Fixed Bug: Toni shop still showing some debug text
Fixed Bug: Collision issues with UFO platforms
Fixed Bug: Health Nut achievement triggers even with upgraded health
Fixed Bug: Sunset Woods - going back at the beginning of section 2 kills you
Fixed Bug: Desolate Dunes - tile layer accidentally given collision
Fixed Bug: Monkey Business - Pablo could respawn infinitely inside of a car
Fixed Bug: Thunderstrike - There's one crate you cant smash.
Fixed Bug: Sunset Woods - missing collision near chest
Fixed Bug: Above and Beyond - Luna Beyond Invaded music not triggering properly
Fixed Bug: Luna outfit descriptions incorrect
Fixed Bug: platform floating not working properly
Fixed Bug: Debug input in Tower of Balance cutscenes
Fixed Bug: Allkrystal shards disappear for a couple of frames at end of Urson Explains cutscene
Fixed Bug: sometimes Crumble Grapples trigger impact effect without player entering grapple state
Fixed Bug: Missing effect when Luna enters portal
Fixed Bug: Electric Appear blocks not animating correctly
Fixed Bug: Brief flash of wrong information when changing stage select menu tabs
Fixed Bug: Skipping the 2nd TV cutscene in a world causes crash
Fixed Bug: Dark Horra Boss - climbing walls drawing incorrectly
Fixed Bug: Graphical error on boat trail on world map
Fixed Bug: strange Allkrystal shard movement first Tower cutscene
Fixed Bug: Climb walls draw in front of Dark Horra boss
Fixed Bug: Electric pad segments drawing over certain objects
Fixed Bug: Servi Boss - if Luna and Servi both die at the same time causes crash.
Fixed Bug: Boss death effect can persist if you die at the same time as the boss.
Fixed Bug: Servi Boss - strange positioning behaviour when respawning from pit.
Fixed Bug: Reactive Climb Wall grass blades flying off in the wrong direction
Fixed Bug: Animation missing from Pablo's Slam
Fixed Bug: Strange behaviour when you enter Cannon while using Leaf Sword
Fixed Bug: restart a bonus level and you will keep weapon
Fixed Bug: restart a time trial and you will keep weapon
Fixed Bug: Leaf Sword + leaf balloon - can fly through to the other side.
Fixed Bug: Leaf Sword sometimes goes through walls.
Fixed Bug: Can trap yourself inside of a wall on Switching Targets
Fixed Bug: Incorrect camera bound Flame On
Fixed Bug: Leaf Sword + leaf balloon can turn player invisible
Fixed Bug: Leaf Sword + Wrap Walls can cause soft-lock
Fixed Bug: Leaf Sword + moving platform on Earth blade can cause crash
Fixed Bug: Zipping on to Risa Enemy could push you out of bounds
Fixed Bug: Leaf Sword causing complete game freeze in certain cases
Fixed Bug: Player still has control during powerup introduction cutscenes
Fixed Bug: Player still has control during weapon introduction cutscenes
Fixed Bug: Strange World - possible to get out of bounds
Fixed Bug: Leftover debug functionality on map
Fixed Bug: restart stage does not work on final boss phase 1
Fixed Bug: restart stage does not work on final boss phase 2
Fixed Bug: duplicate weapon Vine Time
Fixed Bug: Vine Time - soft lock as incorrect target count means door does not open
Fixed Bug: crash sometimes when dashing in wind
Fixed Bug: Fruit that homes in on player behaves weirdly during pit respawn
- Fixed BugAdded additional progression checks to Hekk overworld
- Fixed BugAdded additional progression checks to Boss Islands
- Fixed BugAdded additional progression checks to post-game content
Fixed Bug: Leaf Sword: Grapple may get Stuck in air when zipping and leaf swording at the same time
Fixed Bug: Restart Stage not working on Dark bosses
Fixed Bug: Crash in Pann boss fight
Fixed Bug: Leaf Sword + moving platforms sometimes causes soft-lock
Fixed Bug: Leaf Sword + moving platforms soft-lock
Fixed Bug: Final boss sometimes draws path even when it isn't going to attack
Fixed Bug: Music cuts out after defeating Servi Boss
Fixed Bug: Leaf Sword + switching sides on climbing poles could cause crash
Fixed Bug: play target bonus level > go to main bonus level > die target counter not counting correctly
Fixed Bug: target door wont open after collecting all targets
Fixed Bug: leftover debug inputs on world map
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Source
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