Full notes
Full Grandiose update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Grandiose changes
Lots of improvements and fixes for this 4.15.
Simplification of the poultry house system, with the disappearance of the oxygen management system.
Water purifier replaced by water purifier table.
Fixed chicken house sounds parenting issue.
Fixed an issue with the water purifier preventing the purification of drinking water.
Replaced fasteners icon.
Problem of plant not giving any seeds on recovery fixed.
Improved interaction system, with reference system replacing the regular trace system.
Chest repaired online.
Chest icons corrected.
Door system corrected and reworked.
Problem on meat recovery corrected.
Sound issue on invaders with no emission point fixed.
Teleport issue when breaking rocks, fixed.
Replacement and differentiation of the fertilizer icon.
Internal generalization of the predefined order of resources.
Generalization of the name foliage for the resource.
Generalization of the ties name for the resource.
Fabric name generalization for the resource.
Generalization of English in internal systems.
Added resource name, has needed resource indicator from crafting table.
Wrong icon for water in the toolbox fixed.
Bad name for ties resource in databases.
Correction of the Powder resource called Brick in the toolbox.
Problem of the edge of the rampart which mounted the goats fixed.
Addition of a word database allowing the translation of a wider range of terms.
Added door interaction indicator system with two options.
Default fabric produced 5 by 5.
Addition of a system allowing to consult the progress of the fertilizer and the water level of a plant, without opening the interface.
Generalization of the term fuel in English and its equivalent in French instead of diesel.
Clean Air is now replicated in Online.
Correction of henhouse terms.
Corrections to Ties terms.
Fixed goat breeding system
Fixed the display issue on the plant.
Extended the delay between invader attacks.
Fixed a display issue on the chicken coop.
Added a system that respawns a goat if it is starved.
Fixed the system for giving food.
Fixed a display issue on goat resource indicators.
Fixed save issue on lamps.
Fixed lamp overconsumption issue.
Extended breeding time on goats.
Extended time dilation.
The bed allows you to save.
Sunshine Duration Extension
Correction of the shadow mode allowing better visibility in low light while keeping a contrasted image.
Fixed sleeping time avoiding waking up at night.
Added 4 hours to the ability of sun-sensitive plants to grow.
Removed hunger alert sound feature.
The henhouse can more easily win hens.
The sound of the drill is unrelated.
Correction of the quantities of harvests of the forreuse.
The drill is now replicated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
